前言
想起小学的时候老师想点名找小伙伴回答问题的时候,老师竟斥巨资买了个点名器。今日无聊便敲了敲小时候老师斥巨资买的点名器。
本人姓白,就取名小白点名器啦,嘿嘿
代码包含:添加姓名、查看花名册、使用指南、随机抽取名字的功能(完整源码在最后)
主界面
定义主界面。使用“w+”模式创建test.txt文件(我添加了个背景图片,若不需要可省略)
#打开时预加载储存在test.txt文件中的花名册
namelist = []
with open("test.txt", "r") as f:
for line in f.readlines():
line = line.strip('\n')
namelist.append(line)
win = Tk()
win.title('小白点名器')
win.geometry('500x300')
#定义画布,添加背景图片
canvas = Canvas(win,width=500,height=300)
img_obj = PhotoImage(file=r"C:\Users\ge\Downloads\IMG_202206307919_png.png") #需输入照片路径
image = canvas.create_image(250,0,anchor = "n" , image = img_obj)
canvas.pack()
a = StringVar()
b = StringVar()
b.set('开始')
#定义可变文本信息
Label1 = Label(win, textvariable=a, font=('黑体', 100)).place(y= 60 , x=65)
#定义四个按钮
Button1 = Button(win, textvariable=b, font=('等线', 30), command = zhuanzhuan).place(y=210,x = 190)
Button2 = Button(win, text = '添加姓名', font=('等线', 20), command = addname).place(x= 50,y =0)
Button3 = Button(win, text = '查看', font=('等线', 20), command = chakan).place(x= 230,y =0)
Button4 = Button(win, text = '指南', font=('等线', 20), command = zhinan).place(x= 360,y =0)
win.mainloop()
添加姓名
定义添加姓名界面,每添加一次姓名就保存到test.txt文件中,判断输入是否为空(添加提示框)、判断花名册是否为空。
#定义添加姓名界面
def addname():
global Entry1
window = Tk()
window.title('姓名添加器')
window.geometry('400x200+500+200')
Label11 = Label(window, text = '请在下方输入你要添加的姓名', font=('黑体', 18), anchor='center').place(y=30, x=25)
Entry1 = Entry(window, font=('等线', 30), width=70)
Entry1.place(y=80, x=70, width=200, height=80)
Button3 = Button(window, text = '确认', font=('等线', 18), command = addname1).place(x= 300,y =80, height=80)
#每添加一次姓名就保存到test.txt文件中
def addname1():
global namelist #声明为全局变量实时更新
if len(Entry1.get()) == 0:
tkinter.messagebox.showinfo('提示', '姓名输入不能为空哦')
else:
if len(Entry1.get()) == 2:
zhongjian = list(Entry1.get())[::1]
zhongjian1 = zhongjian[0] + ' ' +zhongjian[1]
if len(namelist) == 0:
nam = zhongjian1
else:
nam = '\n' + zhongjian1
else:
if len(namelist) == 0:
nam = str(Entry1.get())
else:
nam = '\n' + str(Entry1.get())
with open("test.txt", "a") as f:
f.write(nam)
tip = '姓名:' + Entry1.get() + ' 添加成功'
tkinter.messagebox.showinfo('提示', tip)
print(nam)
namelist = []
with open("test.txt", "r") as f:
for line in f.readlines():
line = line.strip('\n')
namelist.append(line)
查看花名册
这个比较简单,使用Text来显示字典内的信息即可
def chakan():
window = Tk()
window.title('花名册查看')
window.geometry('350x200+500+200')
console = Text(window, font=('等线', 11))
console.place(y=20, x=35, width=280, height=170)
console.insert(1.0,namelist)
使用指南
同上,使用Text显示
def zhinan():
window = Tk()
window.title('小白点名器使用指南')
window.geometry('350x230+500+200')
console = Text(window, font=('等线', 11))
console.place(y=20, x=35, width=280, height=190)
console.insert(1.0, ' 欢迎使用小白点名器1.0\n你可以在”添加姓名按钮上输入你要添加的名字\n你可以在”查看“按钮中查看花名册中所有的名字'
'\n你可以在此程序同级的名为”花名册.txt“的文件夹中直接批量添加、删减姓名(使用回车做分隔)\n--------------------------------\n'
'(指南之外)此程序在CSDN中已开源,欢迎访问我的博客:晋升阁\n需要合作的可加我微信:baijinge1137')
名字转动功能
判断“开始”、“停止”状态。定义线程。启用一个线程
#判断状态
def zhuanzhuan():
if b.get() == '开始':
b.set('停止')
elif b.get() =="停止":
b.set('开始')
_thread.start_new_thread(xiancheng,()) #启用一个线程来转动姓名
#定义一个线程
def xiancheng():
global xuanzhong
while b.get()=='停止':
try:
xuanzhong = random.choice(namelist)
a.set(xuanzhong)
Label1.updata()#刷新数据
time.sleep(0.3)#0.3秒刷新一次
except:
continue
time.sleep(0.3)
a.set(xuanzhong)
完整代码
提示:我的项目是在主界面添加了背景图片的,若是不需要添加背景图片可删掉90-94行代码。若是需要添加背景图片的需注意路径地址是否正确
import random
import time
from tkinter import *
import _thread
import tkinter.messagebox
def zhuanzhuan():
if b.get() == '开始':
b.set('停止')
elif b.get() =="停止":
b.set('开始')
_thread.start_new_thread(xiancheng,()) #启用一个线程来转动姓名
def xiancheng():
global xuanzhong
while b.get()=='停止':
try:
xuanzhong = random.choice(namelist)
a.set(xuanzhong)
Label1.updata()
time.sleep(0.3)
except:
continue
time.sleep(0.3)
a.set(xuanzhong)
def addname1():
global namelist #声明为全局变量实时更新
if len(Entry1.get()) == 0:
tkinter.messagebox.showinfo('提示', '姓名输入不能为空哦')
else:
if len(Entry1.get()) == 2:
zhongjian = list(Entry1.get())[::1]
zhongjian1 = zhongjian[0] + ' ' +zhongjian[1]
if len(namelist) == 0:
nam = zhongjian1
else:
nam = '\n' + zhongjian1
else:
if len(namelist) == 0:
nam = str(Entry1.get())
else:
nam = '\n' + str(Entry1.get())
with open("test.txt", "a") as f:
f.write(nam)
tip = '姓名:' + Entry1.get() + ' 添加成功'
tkinter.messagebox.showinfo('提示', tip)
print(nam)
namelist = []
with open("test.txt", "r") as f:
for line in f.readlines():
line = line.strip('\n')
namelist.append(line)
def chakan():
window = Tk()
window.title('花名册查看')
window.geometry('350x200+500+200')
console = Text(window, font=('等线', 11))
console.place(y=20, x=35, width=280, height=170)
console.insert(1.0,namelist)
def zhinan():
window = Tk()
window.title('小白点名器使用指南')
window.geometry('350x230+500+200')
console = Text(window, font=('等线', 11))
console.place(y=20, x=35, width=280, height=190)
console.insert(1.0, ' 欢迎使用小白点名器1.0\n你可以在”添加姓名按钮上输入你要添加的名字\n你可以在”查看“按钮中查看花名册中所有的名字'
'\n你可以在此程序同级的名为”花名册.txt“的文件夹中直接批量添加、删减姓名(使用回车做分隔)\n--------------------------------\n'
'(指南之外)此程序在CSDN中已开源,欢迎访问我的博客:晋升阁\n需要合作的可加我微信:baijinge1137')
def addname():
global Entry1
window = Tk()
window.title('姓名添加器')
window.geometry('400x200+500+200')
Label11 = Label(window, text = '请在下方输入你要添加的姓名', font=('黑体', 18), anchor='center').place(y=30, x=25)
Entry1 = Entry(window, font=('等线', 30), width=70)
Entry1.place(y=80, x=70, width=200, height=80)
Button3 = Button(window, text = '确认', font=('等线', 18), command = addname1).place(x= 300,y =80, height=80)
namelist = []
with open("test.txt", "r") as f:
for line in f.readlines():
line = line.strip('\n')
namelist.append(line)
win = Tk()
win.title('小白点名器')
win.geometry('500x300')
canvas = Canvas(win,width=500,height=300)
img_obj = PhotoImage(file=r"C:\Users\ge\Downloads\IMG_202206307919_png.png") #背景图片路径,若不需要添加将85—88行删掉即可
image = canvas.create_image(250,0,anchor = "n" , image = img_obj)
canvas.pack()
a = StringVar()
b = StringVar()
b.set('开始')
Label1 = Label(win, textvariable=a, font=('黑体', 100)).place(y= 60 , x=65)
Button1 = Button(win, textvariable=b, font=('等线', 30), command = zhuanzhuan).place(y=210,x = 190)
Button2 = Button(win, text = '添加姓名', font=('等线', 20), command = addname).place(x= 50,y =0)
Button3 = Button(win, text = '查看', font=('等线', 20), command = chakan).place(x= 230,y =0)
Button4 = Button(win, text = '指南', font=('等线', 20), command = zhinan).place(x= 360,y =0)
win.mainloop()
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