1. 用到的技术
ArrayList
Robot (java中自动控制电脑输入设备的封装类)
swing
awt
先写个最简单的Demo然后逐渐完善。
2. 使用Robot 自动发送消息(v1.0)
robot.delay(3000); 停止3000毫秒
KeyEvent.VK_W是java封装好的常量,本质上就是就是每一个按键对应一个id
太多了,就截取了一部分。
按键事件:(还有鼠标按钮点击事件,这里我们主要使用了键盘点击事件)
robot.keyPress(KeyEvent.VK_W); 按下W键
robot.keyRelease(KeyEvent.VK_W); W键弹起
代码:
import java.awt.*;
import java.awt.event.KeyEvent;
public class TestRobot2 {
public static void main(String[] args) throws AWTException {
Robot robot = new Robot();
robot.delay(3000);
for (int i = 0; i < 5; i++) {
robot.keyPress(KeyEvent.VK_W);
robot.keyRelease(KeyEvent.VK_W);
robot.keyPress(KeyEvent.VK_O);
robot.keyRelease(KeyEvent.VK_O);
robot.keyPress(KeyEvent.VK_A);
robot.keyRelease(KeyEvent.VK_A);
robot.keyPress(KeyEvent.VK_I);
robot.keyRelease(KeyEvent.VK_I);
robot.keyPress(KeyEvent.VK_N);
robot.keyRelease(KeyEvent.VK_N);
robot.keyPress(KeyEvent.VK_I);
robot.keyRelease(KeyEvent.VK_I);
robot.delay(100);
robot.keyPress(KeyEvent.VK_SPACE);
robot.keyRelease(KeyEvent.VK_SPACE);
robot.delay(100);
robot.keyPress(KeyEvent.VK_ENTER);
robot.keyRelease(KeyEvent.VK_ENTER);
}
}
}
使用for循环可以反复发送该消息。
(注意:如果循环使用了死循环,一定要在robot中添加延时函数,否则发送消息的QQ会卡死,亲测)
效果:
3. 记录用户操作(v2.0)
染过要实现自动发消息,不可能让用户像上一步一样去直接与代码打交道,并且对于我们来说,如果每次都像上一步那样,既费时又费力,那么可不可以用一个相对来说比较简便的方法呢,它来了。
我们应该知道,java中每个按键对应了一个id,那是不是就可以将这些id存储起来,在使用的时候调用它呢
这里我们先存储用户的操作信息,还原是下一步
实现方法:
使用ArrayList动态数组,存储用户操作信息
还可以使用switch语句,给用户提示信息:
先上一部分代码:
ArrayList<KeyValue> list = new ArrayList<KeyValue>();//用于存储用户操作的动态数组
int n = 0;//自定义一个变量,用于存储式第几次,和下面的 addList方法搭配使用
//这个方法用于向数组汇总存储用户的操作信息
public void addList(int Key, String name) {
//自定义了一个对象,KeyValue,里面有Key和Value两个自定义值
list.add(new KeyValue(++n, Key, name));
}
自定义的KeyValue对象:
class KeyValue {
public int Num;//存储是第几次按下的
public int Key;//存储按键对应的KeyCode
public String Value;//存储按键的信息,主要用于给用户提示
public KeyValue(int num, int key, String value) {
Key = key;
Num = num;
Value = value;
}
}
先看看效果:
上代码:
package GUI.Demo0418;
import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
import java.util.ArrayList;
//尝试写个记录按键记录的demo
public class Test {
public static void main(String[] args) throws AWTException {
new MyFrame();
}
}
class MyFrame extends Frame {
ArrayList<KeyValue> list = new ArrayList<KeyValue>();//用于存储用户操作的动态数组
int n = 0;//自定义一个变量,用于存储式第几次,和下面的 addList方法搭配使用
//这个方法用于向数组汇总存储用户的操作信息
public void addList(int Key, String name) {
//自定义了一个对象,KeyValue,里面有Key和Value两个自定义值
list.add(new KeyValue(++n, Key, name));
}
public MyFrame() throws AWTException {
super("记录用户的按键操作");
JButton button3 = new JButton("查看记录信息");
button3.addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
for (KeyValue ky : list) {
System.out.println("第" + ky.Num + "次" + ky.Key + " " + ky.Value);
}
}
});
addWindowListener(new WindowAdapter() {
@Override
public void windowClosing(WindowEvent e) {
System.out.println("窗口正在关闭");
System.exit(0);
}
});
setLayout(new FlowLayout(FlowLayout.LEADING));
addKeyListener(new KeyAdapter() {
@Override
public void keyPressed(KeyEvent e) {
int keyCode = e.getKeyCode();
switch (keyCode) {
case KeyEvent.VK_A:
System.out.println("你点击了 A 键,这个按键的ID为:" + keyCode);
addList(keyCode, "A");
break;
case KeyEvent.VK_B:
System.out.println("你点击了 B 键,这个按键的ID为:" + keyCode);
addList(keyCode, "B");
break;
case KeyEvent.VK_C:
System.out.println("你点击了 C 键,这个按键的ID为:" + keyCode);
addList(keyCode, "C");
break;
case KeyEvent.VK_D:
System.out.println("你点击了 D 键,这个按键的ID为:" + keyCode);
addList(keyCode, "D");
break;
case KeyEvent.VK_E:
System.out.println("你点击了 E 键,这个按键的ID为:" + keyCode);
addList(keyCode, "E");
break;
case KeyEvent.VK_F:
System.out.println("你点击了 F 键,这个按键的ID为:" + keyCode);
addList(keyCode, "F");
break;
case KeyEvent.VK_G:
System.out.println("你点击了 G 键,这个按键的ID为:" + keyCode);
addList(keyCode, "G");
break;
case KeyEvent.VK_H:
System.out.println("你点击了 H 键,这个按键的ID为:" + keyCode);
addList(keyCode, "H");
break;
case KeyEvent.VK_I:
System.out.println("你点击了 I 键,这个按键的ID为:" + keyCode);
addList(keyCode, "I");
break;
case KeyEvent.VK_J:
System.out.println("你点击了 J 键,这个按键的ID为:" + keyCode);
addList(keyCode, "J");
break;
case KeyEvent.VK_K:
System.out.println("你点击了 K 键,这个按键的ID为:" + keyCode);
addList(keyCode, "K");
break;
case KeyEvent.VK_L:
System.out.println("你点击了 L 键,这个按键的ID为:" + keyCode);
addList(keyCode, "L");
break;
case KeyEvent.VK_M:
System.out.println("你点击了 M 键,这个按键的ID为:" + keyCode);
addList(keyCode, "M");
break;
case KeyEvent.VK_N:
System.out.println("你点击了 N 键,这个按键的ID为:" + keyCode);
addList(keyCode, "N");
break;
case KeyEvent.VK_O:
System.out.println("你点击了 O 键,这个按键的ID为:" + keyCode);
addList(keyCode, "O");
break;
case KeyEvent.VK_P:
System.out.println("你点击了 P 键,这个按键的ID为:" + keyCode);
addList(keyCode, "P");
break;
case KeyEvent.VK_Q:
System.out.println("你点击了 Q 键,这个按键的ID为:" + keyCode);
addList(keyCode, "Q");
break;
case KeyEvent.VK_R:
System.out.println("你点击了 R 键,这个按键的ID为:" + keyCode);
addList(keyCode, "R");
break;
case KeyEvent.VK_S:
System.out.println("你点击了 S 键,这个按键的ID为:" + keyCode);
addList(keyCode, "S");
break;
case KeyEvent.VK_T:
System.out.println("你点击了 T 键,这个按键的ID为:" + keyCode);
addList(keyCode, "T");
break;
case KeyEvent.VK_U:
System.out.println("你点击了 U 键,这个按键的ID为:" + keyCode);
addList(keyCode, "U");
break;
case KeyEvent.VK_V:
System.out.println("你点击了 V 键,这个按键的ID为:" + keyCode);
addList(keyCode, "V");
break;
case KeyEvent.VK_W:
System.out.println("你点击了 W 键,这个按键的ID为:" + keyCode);
addList(keyCode, "W");
break;
case KeyEvent.VK_X:
System.out.println("你点击了 X 键,这个按键的ID为:" + keyCode);
addList(keyCode, "X");
break;
case KeyEvent.VK_Y:
System.out.println("你点击了 Y 键,这个按键的ID为:" + keyCode);
addList(keyCode, "Y");
break;
case KeyEvent.VK_Z:
System.out.println("你点击了 Z 键,这个按键的ID为:" + keyCode);
addList(keyCode, "Z");
break;
case KeyEvent.VK_SPACE:
System.out.println("你点击了 空格 键,这个按键的ID为:" + keyCode);
addList(keyCode, "空格");
break;
case KeyEvent.VK_ENTER:
System.out.println("你点击了 ENTER 键,这个按键的ID为:" + keyCode);
addList(keyCode, "回车");
break;
default:
System.out.println("该按键没有收录");
}
}
});
add(button3);
setBounds(100, 100, 500, 500);
setVisible(true);
setResizable(false);
setAlwaysOnTop(true);
}
}
class KeyValue {
public int Num;
public int Key;
public String Value;
public KeyValue(int num, int key, String value) {
Key = key;
Num = num;
Value = value;
}
}
4. 还原操作(v3.0)
简单的说就是遍历上一步存储的用户操作信息,再加上几个按钮,用来控制何时进行还原,和还原的次数。
直接上代码:
import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
import java.util.ArrayList;
//尝试写个记录按键记录的demo
public class Test {
public static void main(String[] args) throws AWTException {
new MyFrame();
}
}
class MyFrame extends Frame {
ArrayList<KeyValue> list = new ArrayList<KeyValue>();//用于存储用户操作的动态数组
Robot robot = new Robot();
//下拉框,用于获取用户想要发送几次这个消息
String[] num = {"1", "2", "3", "4", "5", "6", "10", "死"};
JComboBox jComboBox = new JComboBox(num);
int n = 0;//自定义一个变量,用于存储式第几次,和下面的 addList方法搭配使用
//这个方法用于向数组汇总存储用户的操作信息
public void addList(int Key, String name) {
//自定义了一个对象,KeyValue,里面有Key和Value两个自定义值
list.add(new KeyValue(++n, Key, name));
}
public MyFrame() throws AWTException {
super("记录用户的按键操作");
JButton button1 = new JButton("清空");
JButton button2 = new JButton("开始");
JButton button3 = new JButton("查看记录信息");
button1.addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
list = null;
}
});
button2.addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
robot.delay(3000);
System.out.println(jComboBox.getSelectedItem());
if (jComboBox.getSelectedItem().equals("死")) {
while (true) {
for (KeyValue ky : list) {
robot.keyPress(ky.Key);
robot.keyRelease(ky.Key);
robot.delay(10);
}
}
} else {
int time = Integer.parseInt((String) jComboBox.getSelectedItem());
for (int i = 0; i < time; i++) {
for (KeyValue ky : list) {
robot.keyPress(ky.Key);
robot.keyRelease(ky.Key);
robot.delay(100);
}
}
}
}
});
button3.addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
for (KeyValue ky : list) {
System.out.println("第" + ky.Num + "次" + ky.Key + " " + ky.Value);
}
}
});
addWindowListener(new WindowAdapter() {
@Override
public void windowClosing(WindowEvent e) {
System.out.println("窗口正在关闭");
System.exit(0);
}
});
setLayout(new FlowLayout(FlowLayout.LEADING));
addKeyListener(new KeyAdapter() {
@Override
public void keyPressed(KeyEvent e) {
int keyCode = e.getKeyCode();
switch (keyCode) {
case KeyEvent.VK_A:
System.out.println("你点击了 A 键,这个按键的ID为:" + keyCode);
addList(keyCode, "A");
break;
case KeyEvent.VK_B:
System.out.println("你点击了 B 键,这个按键的ID为:" + keyCode);
addList(keyCode, "B");
break;
case KeyEvent.VK_C:
System.out.println("你点击了 C 键,这个按键的ID为:" + keyCode);
addList(keyCode, "C");
break;
case KeyEvent.VK_D:
System.out.println("你点击了 D 键,这个按键的ID为:" + keyCode);
addList(keyCode, "D");
break;
case KeyEvent.VK_E:
System.out.println("你点击了 E 键,这个按键的ID为:" + keyCode);
addList(keyCode, "E");
break;
case KeyEvent.VK_F:
System.out.println("你点击了 F 键,这个按键的ID为:" + keyCode);
addList(keyCode, "F");
break;
case KeyEvent.VK_G:
System.out.println("你点击了 G 键,这个按键的ID为:" + keyCode);
addList(keyCode, "G");
break;
case KeyEvent.VK_H:
System.out.println("你点击了 H 键,这个按键的ID为:" + keyCode);
addList(keyCode, "H");
break;
case KeyEvent.VK_I:
System.out.println("你点击了 I 键,这个按键的ID为:" + keyCode);
addList(keyCode, "I");
break;
case KeyEvent.VK_J:
System.out.println("你点击了 J 键,这个按键的ID为:" + keyCode);
addList(keyCode, "J");
break;
case KeyEvent.VK_K:
System.out.println("你点击了 K 键,这个按键的ID为:" + keyCode);
addList(keyCode, "K");
break;
case KeyEvent.VK_L:
System.out.println("你点击了 L 键,这个按键的ID为:" + keyCode);
addList(keyCode, "L");
break;
case KeyEvent.VK_M:
System.out.println("你点击了 M 键,这个按键的ID为:" + keyCode);
addList(keyCode, "M");
break;
case KeyEvent.VK_N:
System.out.println("你点击了 N 键,这个按键的ID为:" + keyCode);
addList(keyCode, "N");
break;
case KeyEvent.VK_O:
System.out.println("你点击了 O 键,这个按键的ID为:" + keyCode);
addList(keyCode, "O");
break;
case KeyEvent.VK_P:
System.out.println("你点击了 P 键,这个按键的ID为:" + keyCode);
addList(keyCode, "P");
break;
case KeyEvent.VK_Q:
System.out.println("你点击了 Q 键,这个按键的ID为:" + keyCode);
addList(keyCode, "Q");
break;
case KeyEvent.VK_R:
System.out.println("你点击了 R 键,这个按键的ID为:" + keyCode);
addList(keyCode, "R");
break;
case KeyEvent.VK_S:
System.out.println("你点击了 S 键,这个按键的ID为:" + keyCode);
addList(keyCode, "S");
break;
case KeyEvent.VK_T:
System.out.println("你点击了 T 键,这个按键的ID为:" + keyCode);
addList(keyCode, "T");
break;
case KeyEvent.VK_U:
System.out.println("你点击了 U 键,这个按键的ID为:" + keyCode);
addList(keyCode, "U");
break;
case KeyEvent.VK_V:
System.out.println("你点击了 V 键,这个按键的ID为:" + keyCode);
addList(keyCode, "V");
break;
case KeyEvent.VK_W:
System.out.println("你点击了 W 键,这个按键的ID为:" + keyCode);
addList(keyCode, "W");
break;
case KeyEvent.VK_X:
System.out.println("你点击了 X 键,这个按键的ID为:" + keyCode);
addList(keyCode, "X");
break;
case KeyEvent.VK_Y:
System.out.println("你点击了 Y 键,这个按键的ID为:" + keyCode);
addList(keyCode, "Y");
break;
case KeyEvent.VK_Z:
System.out.println("你点击了 Z 键,这个按键的ID为:" + keyCode);
addList(keyCode, "Z");
break;
case KeyEvent.VK_SPACE:
System.out.println("你点击了 空格 键,这个按键的ID为:" + keyCode);
addList(keyCode, "空格");
break;
case KeyEvent.VK_ENTER:
System.out.println("你点击了 ENTER 键,这个按键的ID为:" + keyCode);
addList(keyCode, "回车");
break;
default:
System.out.println("该按键没有收录");
}
}
});
add(button1);
add(jComboBox);
add(button2);
add(button3);
setBounds(100, 100, 500, 500);
setVisible(true);
setResizable(false);
setAlwaysOnTop(true);
}
}
class KeyValue {
public int Num;
public int Key;
public String Value;
public KeyValue(int num, int key, String value) {
Key = key;
Num = num;
Value = value;
}
}
效果:
5. 总结
昨天晚上突然跳出的想法,花了点时间实现了,虽然界面不太美观,但是想要的功能都实现了,感觉代码冗余有点多。。可能会有梗简洁的代码吧(时间紧,博客写的有点匆忙)
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