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方法概览
Thread
wait notify notifyAll方法详解
作用
阻塞阶段
使用了wait方法之后,线程就会进入阻塞阶段,只有发生以下四种情况中的其中一个,线程才会被唤醒
另一个线程调用了这个线程的notify方法,刚好唤醒的是本线程
另一个线程调用了这个对象的notifyAll方法
过了wait规定的超时时间
线程调用了interrupt
唤醒阶段
notify会唤醒单个处于阻塞状态的线程,唤醒的线程是随机的
notify和wait都需要写在synchronized代码块里,不然会抛出异常
notifyAll会唤醒所有等待的线程
遇到中断
执行wait方法之后,被中断,会抛出InterruptedException这个异常
代码展示
展示wait和notify的基本用法
该代码执行wait方法之后会释放锁,然后thread2执行notify方法
notify方法执行完毕之后,并没有立即释放锁,而是接着执行之后的代码,也就是打印“Thread2调用notify”这句话
thread2执行完毕之后,会进行释放锁,thread1才会继续执行
在此期间,thread1虽然被唤醒,但是一直在等待thread2同步代码块里面的代码执行完毕
public class Wait { public static void main(String[] args) throws InterruptedException { Thread1 thread1 = new Thread1(); Thread2 thread2 = new Thread2(); thread1.start(); Thread.sleep(200); thread2.start(); } public static Object object = new Object(); static class Thread1 extends Thread { @Override public void run() { synchronized (object) { System.out.println("Thread1执行"); try { object.wait(); } catch (InterruptedException e) { e.printStackTrace(); } System.out.println("Thread1获取锁"); } } } static class Thread2 extends Thread { @Override public void run() { synchronized (object) { object.notify(); System.out.println("Thread2调用notify"); } } }}
notify和notifyAll的展示
第一个输出:threadc调用notifyAll
第二个输出:threadc调用notify
调用notify的时候,程序并没有结束,threadb陷入等待
public class notifyOrAll implements Runnable{ private static final Object a = new Object(); public static void main(String[] args) throws InterruptedException { Runnable r = new notifyOrAll(); Thread threada = new Thread(r); Thread threadb = new Thread(r); Thread threadc = new Thread(new Runnable() { @Override public void run() { synchronized (a) {// a.notifyAll(); a.notify(); System.out.println(Thread.currentThread().getName() + "notify"); } } }); threada.start(); Thread.sleep(200); threadb.start(); Thread.sleep(200); threadc.start(); } @Override public void run() { synchronized (a) { System.out.println(Thread.currentThread().getName() + "得到锁"); try { System.out.println(Thread.currentThread().getName() + "wait"); a.wait(); System.out.println(Thread.currentThread().getName() + "wait结束"); } catch (InterruptedException e) { e.printStackTrace(); } } }}
只释放当前monitor
证明wait只释放当前的那把锁
public class OwnMonitor { private static volatile Object a = new Object(); private static volatile Object b = new Object(); public static void main(String[] args) throws InterruptedException { Thread threadA = new Thread(new Runnable() { @Override public void run() { synchronized (a) { System.out.println("threadA得到a"); synchronized (b) { System.out.println("threadA得到锁b"); try { System.out.println("threadA释放a"); a.wait(); } catch (InterruptedException e) { e.printStackTrace(); } } } } }); Thread threadB = new Thread(new Runnable() { @Override public void run() { synchronized (a) { System.out.println("threadB得到a"); System.out.println("threadB要获取b"); synchronized (b) { System.out.println("threadB得到b"); } } } }); threadA.start(); Thread.sleep(1000); threadB.start(); }}
特点
执行这些方法必须先获取锁
notify只能换取一个,而且是随机的
都属于Object。任何对象都可以调用
都是native final修饰的
当线程从wait状态刚被唤醒时,通常不能直接得到锁,那就会从waiting状态转换到blocked状态,抢到锁之后状态转变为runnable
如果发生异常,则直接跳到Terminated状态
通过wait notify方法实现生产者和消费者
将storge当作生产者和消费者进行工作的仓库
如果storge中没有数据,生产者就开始wait
如果storge中数据满了,消费者就开始wait
生产者和消费者每进行一次生产和消费,就执行notify
public class ProducerConsumer { public static void main(String[] args) { Storge storge = new Storge(); Producer producer = new Producer(storge); Consumer consumer = new Consumer(storge); new Thread(producer).start(); new Thread(consumer).start(); }}class Producer implements Runnable { private Storge storge; public Producer(Storge storge) { this.storge = storge; } @Override public void run() { for (int i = 0; i < 100; i++) { storge.put(); } }}class Consumer implements Runnable { private Storge storge; public Consumer(Storge storge) { this.storge = storge; } @Override public void run() { for (int i = 0; i < 100; i++) { storge.take(); } }}class Storge { private int maxSize; private LinkedList<Date> storge; public Storge() { maxSize = 10; storge = new LinkedList<>(); } public synchronized void put() { while (storge.size() == maxSize) { try { wait(); } catch (InterruptedException e) { e.printStackTrace(); } } storge.add(new Date()); System.out.println("已经有了" + storge.size()); notify(); } public synchronized void take() { while (storge.size() == 0) { try { wait(); } catch (InterruptedException e) { e.printStackTrace(); } } System.out.println("拿到了" + storge.poll() + "还剩" + storge.size()); notify(); }}
sleep方法详解
作用:让线程在预期的时间执行,其他时间不占用CPU资源
特点:和wait不一样,sleep不释放锁
sleep不会释放锁
证明sleep不会释放 synchronized锁
public class SleepSyn implements Runnable{ public static void main(String[] args) { SleepSyn sleepSyn = new SleepSyn(); new Thread(sleepSyn).start(); new Thread(sleepSyn).start(); } @Override public void run() { syn(); } private synchronized void syn() { System.out.println(Thread.currentThread().getName() + "获取锁"); try { Thread.sleep(2000); } catch (InterruptedException e) { e.printStackTrace(); } System.out.println(Thread.currentThread().getName() + "释放锁"); }}
证明sleep不释放Lock锁
public class sleepLock implements Runnable{ private static final Lock LOCK = new ReentrantLock(); @Override public void run() { LOCK.lock(); System.out.println(Thread.currentThread().getName() + "获取锁"); try { Thread.sleep(2000); } catch (InterruptedException e) { e.printStackTrace(); } finally { LOCK.unlock(); } System.out.println(Thread.currentThread().getName() + "释放锁"); } public static void main(String[] args) { sleepLock sleepLock = new sleepLock(); new Thread(sleepLock).start(); new Thread(sleepLock).start(); }}
sleep响应中断
抛出InterruptedException
会清除中断状态
中断之后,抛出异常继续执行
public class sleepInterrupted implements Runnable{ public static void main(String[] args) throws InterruptedException { Thread thread = new Thread(new sleepInterrupted()); thread.start(); Thread.sleep(2000); thread.interrupt(); } @Override public void run() { for (int i = 0; i < 10; i++) { System.out.println(new Date()); try { TimeUnit.SECONDS.sleep(1); } catch (InterruptedException e) { System.out.println("中断"); e.printStackTrace(); } } }}
总结
sleep方法可以让线程进入waiting状态,不占用CPU资源,但是不释放锁,规定时间之后再运行
休眠期间如果被打断,会抛出异常并清除中断状态
join方法详解
新线程加入,主线程等子线程执行完毕
代码展示
前一个结果是使用join
后一个结果是没使用join
可知使用join之后,主线程会等join的线程执行完毕再继续执行
public class join { public static void main(String[] args) throws InterruptedException { Thread thread1 = new Thread(new Runnable() { @Override public void run() { try { Thread.sleep(1000); } catch (InterruptedException e) { e.printStackTrace(); } System.out.println(Thread.currentThread().getName() + "执行完毕"); } }); Thread thread2 = new Thread(new Runnable() { @Override public void run() { try { Thread.sleep(1000); } catch (InterruptedException e) { e.printStackTrace(); } System.out.println(Thread.currentThread().getName() + "执行完毕"); } }); thread1.start(); thread2.start(); System.out.println("开始等待子线程运行");// thread1.join();// thread2.join(); System.out.println("所有线程执行完毕"); }}
遇到中断
第一个的运行结果是主线程没中断的打印结果
第二个的运行结果是join期间进行中断的打印结果,可知在打印了“子线程运行完毕”之后,依然打印了“启动”两个字,可知会造成运行混乱
可以在捕获异常的代码块中,将join的线程也中断,可以解决上面的问题
public class joinInterrupt { public static void main(String[] args) { Thread main1 = Thread.currentThread(); Thread thread1 = new Thread(new Runnable() { @Override public void run() { try { main1.interrupt(); Thread.sleep(2000); System.out.println("启动"); } catch (InterruptedException e) { e.printStackTrace(); } } }); thread1.start(); System.out.println("join"); try { thread1.join(); } catch (InterruptedException e) { System.out.println(Thread.currentThread().getName() + "中断"); // thread1.interrupt(); e.printStackTrace(); } System.out.println("子线程运行完毕"); }}
join期间,线程处于WAITING状态
public class joinStates { public static void main(String[] args) throws InterruptedException { Thread main1 = Thread.currentThread(); Thread thread = new Thread(new Runnable() { @Override public void run() { try { Thread.sleep(3000); System.out.println(main1.getState()); System.out.println("子线程运行结束"); } catch (InterruptedException e) { e.printStackTrace(); } } }); thread.start(); System.out.println("join"); thread.join(); System.out.println("运行完毕"); }}
yield方法
用来释放CPU时间片,但是不一定能达到预期的效果,因为有时CPU资源不紧张,无需yield
和sleep的区别是:sleep期间不会被再次调度但是yield会立刻处于竞争状态,还会随时再次被调度
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