一、项目需求
二、项目思路
1、菜单制作
2、中奖号码生成 getNumber (随机数 Math.random)
3、购买号码和中奖号码比对 生成中奖等级
三、完整代码
package com.test.mxl;
import java.util.Scanner;
public class Test {
public static void main(String[] args) {
int[] balls = new int[7];
int count = 0;
boolean isBuy = false;//默认情况下没有买彩票
while (true){
System.out.println("------------欢迎进入双色球彩票系统----------------");
System.out.println("1、购买彩票");
System.out.println("2、查看开奖");
System.out.println("3、退出");
System.out.println("请选择你要完成的功能");
Scanner sc = new Scanner(System.in);
int choice = sc.nextInt();
switch (choice){
case 1:
System.out.println("双色球系统》》购买彩票");
System.out.println("请选择你要购买几注:");
count = sc.nextInt();
//定义一个变量 如果每购买提示不能直接开奖
for (int i = 1; i <= 7; i++) {
if(i != 7){//录入红色
System.out.println("请录入第"+i+"个红球");
balls[i-1] = sc.nextInt();
}else { //录入蓝色
System.out.println("请录入一个蓝色球");
balls[i-1] = sc.nextInt();
}
}
System.out.println("您购买了"+count+"注彩票,一共消费了"+count*2+"元钱,您购买的彩票号码为: ");
//遍历数组
for (int num: balls) {
System.out.print(num+"\t");
}
System.out.println();
isBuy = true;
break;
case 2:
if (isBuy){
System.out.println("双色球系统》》查看开奖");
//1 生成
int[] luckBalls= getNumber();
//2 对比
int level = getlevel(balls,luckBalls);
//3 显示结果
System.out.println("本期中奖号码为:"+luckBalls[0]+" "+luckBalls[1]+" "+luckBalls[2]+" "+luckBalls[3]+" "+luckBalls[4]+" "+luckBalls[5]+" "+luckBalls[6]);
switch (level){
case 1:
System.out.println("恭喜您,中了一等奖,1注奖金500万,您一共获得: "+500*count+"万元");
break;
case 2:
System.out.println("恭喜您,中了二等奖,1注奖金100万,您一共获得: "+100*count+"万元");
break;
case 3:
System.out.println("恭喜您,中了三等奖,1注奖金30万,您一共获得: "+30*count+"万元");
break;
case 4:
System.out.println("恭喜您,中了四等奖,1注奖金5万,您一共获得: "+5*count+"万元");
break;
case 5:
System.out.println("恭喜您,中了五等奖,1注奖金2000千元,您一共获得: "+2000*count+"元");
break;
case 6:
System.out.println("恭喜您,中了六等奖,1注奖金5元,您一共获得: "+5*count+"元");
break;
}
}else {
System.out.println("对不起,请先购买彩票");
}
break;
case 3:
System.out.println("双色球系统》》退出");
return;
}
}
}
public static int[] getNumber(){
int[] getNumber = new int[7];
//随机数生成:红球 1-33,篮球1-16, Math.random() --[0.0,1.0) 可乘数;
for (int i = 1; i <= 7; i++) {
if(i != 7){
getNumber[i-1] = (int)(Math.random()*33 + 1);
}else {
getNumber[i-1] = (int)(Math.random()*16 + 1);
}
}
return getNumber;
}
//比对是否中奖,中几等奖
public static int getlevel(int[] balls,int[] luckBalls){
//设置两个计数 红球和篮球 每相同一个就加一次。
int level = 0;
int redCount = 0;
int blueCount = 0;
//遍历购买的号码
for (int i = 0; i < 7; i++) {
if (i != 6){
for (int j = 0; j < 6; j++) {
if (balls[i] == luckBalls[j]){
redCount++;
}
}
}else { //篮球中奖
if(balls[6] == luckBalls[6]){
blueCount++;
}
}
}
//输出比对结果
//根据红蓝球相等数量得到level结果
if(redCount == 6 && blueCount == 1){
level = 1;
}
else if(redCount == 6 ){
level = 2;
}
else if(redCount == 5 && blueCount == 1){
level = 3;
}
else if(redCount == 5 || (redCount == 4 && blueCount==1)){
level = 4;
}
else if (redCount == 4 || (redCount == 3 && blueCount==1)){
level = 5;
}else {
level = 6;
}
return level;
}
}
四、功能演示
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