一、后端
1.在Springboot项目的pom.xml中添加依赖
<!--websocket协议-->
<dependency>
<groupId>org.springframework.boot</groupId>
<artifactId>spring-boot-starter-websocket</artifactId>
</dependency>
<!--hutool-->
<dependency>
<groupId>cn.hutool</groupId>
<artifactId>hutool-all</artifactId>
<version>5.4.3</version>
</dependency>
2.要想使用WebSocket配置config配置类
package com.websocket.config;
import org.springframework.context.annotation.Bean;
import org.springframework.context.annotation.Configuration;
import org.springframework.web.socket.server.standard.ServerEndpointExporter;
@Configuration
public class WebSocketConfig {
@Bean
public ServerEndpointExporter serverEndpointExporter(){
return new ServerEndpointExporter();
}
}
3.新建component问价夹,下方新建WebSocketServer核心代码
package com.websocket.component;
import cn.hutool.json.JSONArray;
import cn.hutool.json.JSONObject;
import cn.hutool.json.JSONUtil;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import org.springframework.stereotype.Component;
import javax.websocket.*;
import javax.websocket.server.PathParam;
import javax.websocket.server.ServerEndpoint;
import java.util.Map;
import java.util.concurrent.ConcurrentHashMap;
@ServerEndpoint(value = "/imserver/{username}")
@Component
public class WebSocketServer {
private static final Logger log = LoggerFactory.getLogger(WebSocketServer.class);
public static final Map<String, Session> sessionMap = new ConcurrentHashMap<>();
@OnOpen
public void onOpen(Session session, @PathParam("username") String username) {
sessionMap.put(username, session);
log.info("有新用户加入,username={}, 当前在线人数为:{}", username, sessionMap.size());
JSONObject result = new JSONObject();
JSONArray array = new JSONArray();
result.set("users", array);
for (Object key : sessionMap.keySet()) {
JSONObject jsonObject = new JSONObject();
jsonObject.set("username", key);
// {"username", "zhang", "username": "admin"}
array.add(jsonObject);
}
// {"users": [{"username": "zhang"},{ "username": "admin"}]}
sendAllMessage(JSONUtil.toJsonStr(result)); // 后台发送消息给所有的客户端
}
@OnClose
public void onClose(Session session, @PathParam("username") String username) {
sessionMap.remove(username);
log.info("有一连接关闭,移除username={}的用户session, 当前在线人数为:{}", username, sessionMap.size());
}
@OnMessage
public void onMessage(String message, Session session, @PathParam("username") String username) {
log.info("服务端收到用户username={}的消息:{}", username, message);
JSONObject obj = JSONUtil.parseObj(message);
String toUsername = obj.getStr("to"); // to表示发送给哪个用户,比如 admin
String text = obj.getStr("text"); // 发送的消息文本 hello
// {"to": "admin", "text": "聊天文本"}
Session toSession = sessionMap.get(toUsername); // 根据 to用户名来获取 session,再通过session发送消息文本
if (toSession != null) {
// 服务器端 再把消息组装一下,组装后的消息包含发送人和发送的文本内容
// {"from": "zhang", "text": "hello"}
JSONObject jsonObject = new JSONObject();
jsonObject.set("from", username); // from 是 zhang
jsonObject.set("text", text); // text 同上面的text
this.sendMessage(jsonObject.toString(), toSession);
log.info("发送给用户username={},消息:{}", toUsername, jsonObject.toString());
} else {
log.info("发送失败,未找到用户username={}的session", toUsername);
}
}
@OnError
public void onError(Session session, Throwable error) {
log.error("发生错误");
error.printStackTrace();
}
private void sendMessage(String message, Session toSession) {
try {
log.info("服务端给客户端[{}]发送消息{}", toSession.getId(), message);
toSession.getBasicRemote().sendText(message);
} catch (Exception e) {
log.error("服务端发送消息给客户端失败", e);
}
}
private void sendAllMessage(String message) {
try {
for (Session session : sessionMap.values()) {
log.info("服务端给客户端[{}]发送消息{}", session.getId(), message);
session.getBasicRemote().sendText(message);
}
} catch (Exception e) {
log.error("服务端发送消息给客户端失败", e);
}
}
}
4.如果有拦截就放开拦截
我没有设置拦截,全部都是放开的
二、Websocket
1.Websocket 属性
属性 | 描述 |
---|---|
Socket.readyState | 只读属性 ready State 表示连接状态,可以是以下值: 0 - 表示连接尚未建立 1 - 表示连接已经建立,可以进行通信。 2 - 表示连接正在关闭 3 - 表示连接已经关闭或者连接不能打开 |
Socket.buffereAmount | 只读属性 buffereAmount 已被 send()放入队列中等待传输,但是还没有发出的utf-8文本字节数 |
2.WebSocket 事件
事件 | 事件处理程序 | 描述 |
---|---|---|
open | Socket.onopen | 连接建立时触发 |
message | Socket.onmessage | 客户端接受服务端数据时触发 |
error | Socket.onerror | 通信发生错误时触发 |
close | Socket.onclose | 连接关闭时触发 |
3.WebSocket 方法—一下是 WebSocket对象的相关方法,假定我们使用了以上代码创建Socket 对象
方法 | 描述 |
---|---|
Socket.send() | 使用连接发送数据 |
Socket.close() | 关闭连接 |
三、前端
<template>
<div style="padding: 10px; margin-bottom: 50px">
<el-row>
<el-col :span="4">
<el-card style="width: 300px; height: 300px; color: #333">
<div style="padding-bottom: 10px; border-bottom: 1px solid #ccc">在线用户<span style="font-size: 12px">(点击聊天气泡开始聊天)</span></div>
<div style="padding: 10px 0" v-for="user in users" :key="user.username">
<span>{{ user.username }}</span>
<i class="el-icon-chat-dot-round" style="margin-left: 10px; font-size: 16px; cursor: pointer"
@click="chatUser = user.username"></i>
<span style="font-size: 12px;color: limegreen; margin-left: 5px" v-if="user.username === chatUser">chatting...</span>
</div>
</el-card>
</el-col>
<el-col :span="20">
<div style="width: 800px; margin: 0 auto; background-color: white;
border-radius: 5px; box-shadow: 0 0 10px #ccc">
<div style="text-align: center; line-height: 50px;">
Web聊天室({{ chatUser }})
</div>
<div style="height: 350px; overflow:auto; border-top: 1px solid #ccc" v-html="content"></div>
<div style="height: 200px">
<textarea v-model="text" style="height: 160px; width: 100%; padding: 20px; border: none; border-top: 1px solid #ccc;
border-bottom: 1px solid #ccc; outline: none"></textarea>
<div style="text-align: right; padding-right: 10px">
<el-button type="primary" size="mini" @click="send">发送</el-button>
</div>
</div>
</div>
</el-col>
</el-row>
</div>
</template>
<script>
import request from "@/utils/request";
let socket;
export default {
name: "Im",
data() {
return {
circleUrl: '/file/imgs/upload/202302/14/az4txt1wm4x.jpg',
user: {},
isCollapse: false,
users: [],
chatUser: '',
text: "",
messages: [],
content: ''
}
},
created() {
this.init()
},
methods: {
send() {
if (!this.chatUser) {
this.$message({type: 'warning', message: "请选择聊天对象"})
return;
}
if (!this.text) {
this.$message({type: 'warning', message: "请输入内容"})
} else {
if (typeof (WebSocket) == "undefined") {
console.log("您的浏览器不支持WebSocket");
} else {
console.log("您的浏览器支持WebSocket");
// 组装待发送的消息 json
// {"from": "zhang", "to": "admin", "text": "聊天文本"}
let message = {from: this.user.username, to: this.chatUser, text: this.text}
socket.send(JSON.stringify(message)); // 将组装好的json发送给服务端,由服务端进行转发
this.messages.push({user: this.user.username, text: this.text})
// 构建消息内容,本人消息
this.createContent(null, this.user.username, this.text)
this.text = '';
}
}
},
createContent(remoteUser, nowUser, text) { // 这个方法是用来将 json的聊天消息数据转换成 html的。
let html
// 当前用户消息
if (nowUser) { // nowUser 表示是否显示当前用户发送的聊天消息,绿色气泡
html = "<div class=\"el-row\" style=\"padding: 5px 0\">\n" +
" <div class=\"el-col el-col-22\" style=\"text-align: right; padding-right: 10px\">\n" +
" <div class=\"tip left\">" + text + "</div>\n" +
" </div>\n" +
" <div class=\"el-col el-col-2\">\n" +
" <span class=\"el-avatar el-avatar--circle\" style=\"height: 40px; width: 40px; line-height: 40px;\">\n" +
" <img src=\"https://cube.elemecdn.com/3/7c/3ea6beec64369c2642b92c6726f1epng.png\" style=\"object-fit: cover;\">\n" +
" </span>\n" +
" </div>\n" +
"</div>";
} else if (remoteUser) { // remoteUser表示远程用户聊天消息,蓝色的气泡
html = "<div class=\"el-row\" style=\"padding: 5px 0\">\n" +
" <div class=\"el-col el-col-2\" style=\"text-align: right\">\n" +
" <span class=\"el-avatar el-avatar--circle\" style=\"height: 40px; width: 40px; line-height: 40px;\">\n" +
" <img src=\"https://cube.elemecdn.com/3/7c/3ea6beec64369c2642b92c6726f1epng.png\" style=\"object-fit: cover;\">\n" +
" </span>\n" +
" </div>\n" +
" <div class=\"el-col el-col-22\" style=\"text-align: left; padding-left: 10px\">\n" +
" <div class=\"tip right\">" + text + "</div>\n" +
" </div>\n" +
"</div>";
}
console.log(html)
this.content += html;
},
init() {
this.user = sessionStorage.getItem("user") ? JSON.parse(sessionStorage.getItem("user")) : {}
let username = this.user.username;
let _this = this;
if (typeof (WebSocket) == "undefined") {
console.log("您的浏览器不支持WebSocket");
} else {
console.log("您的浏览器支持WebSocket");
let socketUrl = "ws://localhost:9090/imserver/" + username;
if (socket != null) {
socket.close();
socket = null;
}
// 开启一个websocket服务
socket = new WebSocket(socketUrl);
//打开事件
socket.onopen = function () {
console.log("websocket已打开");
};
// 浏览器端收消息,获得从服务端发送过来的文本消息
socket.onmessage = function (msg) {
console.log("收到数据====" + msg.data)
let data = JSON.parse(msg.data) // 对收到的json数据进行解析, 类似这样的: {"users": [{"username": "zhang"},{ "username": "admin"}]}
if (data.users) { // 获取在线人员信息
_this.users = data.users.filter(user => user.username !== username) // 获取当前连接的所有用户信息,并且排除自身,自己不会出现在自己的聊天列表里
} else {
// 如果服务器端发送过来的json数据 不包含 users 这个key,那么发送过来的就是聊天文本json数据
// // {"from": "zhang", "text": "hello"}
if (data.from === _this.chatUser) {
_this.messages.push(data)
// 构建消息内容
_this.createContent(data.from, null, data.text)
}
}
};
//关闭事件
socket.onclose = function () {
console.log("websocket已关闭");
};
//发生了错误事件
socket.onerror = function () {
console.log("websocket发生了错误");
}
}
}
}
}
</script>
<style>
.tip {
color: white;
text-align: center;
border-radius: 10px;
font-family: sans-serif;
padding: 10px;
width:auto;
display:inline-block !important;
display:inline;
}
.right {
background-color: deepskyblue;
}
.left {
background-color: forestgreen;
}
</style>
以上就是Springboot+WebSocket实现在线聊天功能的详细内容,更多关于Springboot WebSocket在线聊天的资料请关注编程网其它相关文章!