在Android系统当中,系统设置保存着全局性、系统级别的用户编好设置,比如像飞行模式开关、是否开启手机静音模式时震动、屏幕休眠时长等状态值。这些用户偏好的设置很多就保存在SettingsProvider中,在Android 6.0及以后版本,SettingsProvider被重构,Android从性能、安全等方面考虑,把SettingsProvider中原本保存在settings.db中的数据,目前全部保存在XML文件中。并且对SettingsProvider对数据进行了分类,分别是Global、System、Secure三种类型:
Global:所有的偏好设置对系统的所有用户公开,第三方APP有读没有写的权限;
数据保存的位置为:
/data/system/users/0/settings_global.xml//通过adb命令可以查看global类型的数据//比如查看系统设置是否自动确定时间的开关adb shell settings get global auto_time1//通过adb命令也可以修改global类型的数据//比如修改系统设置自动确定时间的开关adb shell settings put global auto_time 0
System:包含各种各样的用户偏好系统设置,第三方APP有读没有写的权限;
数据保存的位置为:
/data/system/users/0/settings_system.xml//通过adb命令可以查看system类型的数据//比如查看系统设置字体大小的比例值adb shell settings get system font_scale1.0//通过adb命令也可以修改system类型的数据//比如修改系统字体大小的比例值adb shell settings put system font_scale 1.5f
Secure:安全性的用户偏好系统设置,第三方APP有读没有写的权限;
数据保存的位置为:
/data/system/users/0/settings_secure.xml//通过adb命令可以查看secure类型的数据//比如查看系统的Android idadb shell settings get secure android_id265b29c6eed6e790//通过adb命令也可以修改secure类型的数据//同样的修改一个secure类型的数据,对应的修改键值名称就可以了adb shell settings put secure key_name key_value
上面主要介绍了三种类型settings数据库的保存位置以及adb命令读写的方法。
//首先我们先定义一个数据库的键值Key//比如我们定义一个保存设备uuid的键值为"device_uuid"private static final String KEY_DEVICE_UUID = "device_uuid";//保存设备的uuidSettings.Secure.putString(getContentResolver(), LinspirerToolConstant.KEY_DEVICE_UUID, uuid)//读取设备的uuidString uuid = Settings.Secure.getString(getContentResolver(), LinspirerToolConstant.KEY_DEVICE_UUID );
那么对于上面保存的设备uuid,如果发生了变化,我们该怎么及时知道呢?
第一步,我们要想知道某个数据的变化,需要先对这个数据库的字段键值设置监听:
//获取ContentResolver对象ContentResolver contentResolver = getContentResolver();//注册监听对应的数据库字段KeycontentResolver.registerContentObserver(Settings.Secure.getUriFor(LinspirerToolConstant.KEY_SHEEPMIE_UUID),true,new SettingsObserver(null));
接着,自定义自己的ContentObserver类,实现数据变化的回调方法:
private final class SettingsObserver extends ContentObserver { public SettingsObserver(Handler handler) { super(handler); } @Override public void onChange(boolean selfChange) { try { String uuid = Settings.Secure.getString(getContentResolver(), KEY_DEVICE_UUID); Log.w(" -- SettingsObserver is onChange and uuid == " + uuid); } catch (Throwable e) { e.printStackTrace(); } } }
通过上面注册监听ContentObserver对象的方式,每当监听的数据库键值变化时,都可以实时的处理跟数据变化相关的业务逻辑了。
像上面保存的设备UUID,直接使用Settings.Secure.putString()方法,它在Android Framework中的具体类路径以及方法逻辑如下:
frameworks/base/core/java/android/provider/Settings.java //其内部类Secure 实现如下 public static final class Secure extends NameValueTable { ....... 代码省略号 ....... public static boolean putString(ContentResolver resolver, String name, String value) { return putStringForUser(resolver, name, value, resolver.getUserId()); } ....... 代码省略号 ....... @UnsupportedAppUsage(maxTargetSdk = Build.VERSION_CODES.R, trackingBug = 170729553) public static boolean putStringForUser(@NonNull ContentResolver resolver, @NonNull String name, @Nullable String value, @Nullable String tag, boolean makeDefault, @UserIdInt int userHandle, boolean overrideableByRestore) { if (MOVED_TO_GLOBAL.contains(name)) { Log.w(TAG, "Setting " + name + " has moved from android.provider.Settings.Secure" + " to android.provider.Settings.Global"); return Global.putStringForUser(resolver, name, value, tag, makeDefault, userHandle, DEFAULT_OVERRIDEABLE_BY_RESTORE); } //这个会继续向下调用 return sNameValueCache.putStringForUser(resolver, name, value, tag, makeDefault, userHandle, overrideableByRestore); }}由上面的逻辑我们知道,我们保存的Secure类型的数据是通过NameValueCache.putStringForUser()方法。那我们再来具体看下NameValueCache类中该方法的具体实现吧。 private static class NameValueCache { @UnsupportedAppUsage private final ContentProviderHolder mProviderHolder; .......... private NameValueCache(Uri uri, String getCommand, String setCommand, String deleteCommand, String listCommand, String setAllCommand, ContentProviderHolder providerHolder, Class callerClass) { ........ mProviderHolder = providerHolder; ......... } public boolean putStringForUser(ContentResolver cr, String name, String value, String tag, boolean makeDefault, final int userHandle, boolean overrideableByRestore) { try { ......... //通过ContentProviderHolder获取IContentProvider对象并调用call 方法将我们的Uri以及要保存的键值对传入 IContentProvider cp = mProviderHolder.getProvider(cr); cp.call(cr.getAttributionSource(), mProviderHolder.mUri.getAuthority(), mCallSetCommand, name, arg); } catch (RemoteException e) { Log.w(TAG, "Can't set key " + name + " in " + mUri, e); return false; } return true; }}
到这里,当我们看到IContentProvider这个类以及它的call方法的时候,有没有很熟悉?
这样我们就很容易联想到了ContentProvider中的call方法实现,具体的逻辑,各位继续往下看。
frameworks/base/core/java/android/content/ContentProvider.java //在ContentProvider中有这样一个内部类的实现class Transport extends ContentProviderNative { ........ volatile ContentInterface mInterface = ContentProvider.this; ........ ContentProvider getContentProvider() { return ContentProvider.this; } ........ @Override public Bundle call(@NonNull AttributionSource attributionSource, String authority, String method, @Nullable String arg, @Nullable Bundle extras) { validateIncomingAuthority(authority); Bundle.setDefusable(extras, true); traceBegin(TRACE_TAG_DATABASE, "call: ", authority); final AttributionSource original = setCallingAttributionSource( attributionSource); try { //可以看到这里,最后还是调用了ContentProvider中自己重写的call方法 return mInterface.call(authority, method, arg, extras); } catch (RemoteException e) { throw e.rethrowAsRuntimeException(); } finally { setCallingAttributionSource(original); Trace.traceEnd(TRACE_TAG_DATABASE); } }} @Override public @Nullable Bundle call(@NonNull String authority, @NonNull String method, @Nullable String arg, @Nullable Bundle extras) { return call(method, arg, extras); } //该方法就需要继承ContentProvider的子类继续重写了 public @Nullable Bundle call(@NonNull String method, @Nullable String arg, @Nullable Bundle extras) { return null; }
系统设置作为保存全局状态标识的入口,它所有的数据库对外的读写也是通过ContentProvider实现不同进程间共享的。也是有单独的模块来处理这部分业务逻辑的,它就是SettingsProvider,具体的项目源码路径为:
frameworks/base/packages/SettingsProvider/
那些在这个模块下SettingsProvider类,通过继承ContentProvider,实现对settings数据库的共享。
frameworks/base/packages/SettingsProvider/src/com/android/providers/settings/SettingsProvider.javapublic class SettingsProvider extends ContentProvider { ...........@Override public boolean onCreate() { Settings.setInSystemServer(); synchronized (mLock) { mUserManager = UserManager.get(getContext()); .......... mSettingsRegistry = new SettingsRegistry(); } ........... synchronized (mLock) { mSettingsRegistry.migrateAllLegacySettingsIfNeededLocked(); mSettingsRegistry.syncSsaidTableOnStartLocked(); } ............ ServiceManager.addService("settings", new SettingsService(this)); ServiceManager.addService("device_config", new DeviceConfigService(this)); return true; } @Override public Bundle call(String method, String name, Bundle args) { final int requestingUserId = getRequestingUserId(args); switch (method) { ........... //获取GLOBAL类型的设置数据 case Settings.CALL_METHOD_GET_GLOBAL: { Setting setting = getGlobalSetting(name); return packageValueForCallResult(setting, isTrackingGeneration(args)); } //获取SECURE类型的设置数据 case Settings.CALL_METHOD_GET_SECURE: { Setting setting = getSecureSetting(name, requestingUserId); return packageValueForCallResult(setting, isTrackingGeneration(args)); } //获取SYSTEM类型的设置数据 case Settings.CALL_METHOD_GET_SYSTEM: { Setting setting = getSystemSetting(name, requestingUserId); return packageValueForCallResult(setting, isTrackingGeneration(args)); } //保存GLOBAL类型的设置数据 case Settings.CALL_METHOD_PUT_GLOBAL: { String value = getSettingValue(args); String tag = getSettingTag(args); final boolean makeDefault = getSettingMakeDefault(args); final boolean overrideableByRestore = getSettingOverrideableByRestore(args); insertGlobalSetting(name, value, tag, makeDefault, requestingUserId, false, overrideableByRestore); break; } //保存SECURE类型的设置数据 case Settings.CALL_METHOD_PUT_SECURE: { String value = getSettingValue(args); String tag = getSettingTag(args); final boolean makeDefault = getSettingMakeDefault(args); final boolean overrideableByRestore = getSettingOverrideableByRestore(args); insertSecureSetting(name, value, tag, makeDefault, requestingUserId, false, overrideableByRestore); break; } //保存SYSTEM类型的设置数据 case Settings.CALL_METHOD_PUT_SYSTEM: { String value = getSettingValue(args); boolean overrideableByRestore = getSettingOverrideableByRestore(args); insertSystemSetting(name, value, requestingUserId, overrideableByRestore); break; } //删除GLOBAL类型的设置数据 case Settings.CALL_METHOD_DELETE_GLOBAL: { int rows = deleteGlobalSetting(name, requestingUserId, false) ? 1 : 0; Bundle result = new Bundle(); result.putInt(RESULT_ROWS_DELETED, rows); return result; } //删除SECURE类型的设置数据 case Settings.CALL_METHOD_DELETE_SECURE: { int rows = deleteSecureSetting(name, requestingUserId, false) ? 1 : 0; Bundle result = new Bundle(); result.putInt(RESULT_ROWS_DELETED, rows); return result; } //删除SYSTEM类型的设置数据 case Settings.CALL_METHOD_DELETE_SYSTEM: { int rows = deleteSystemSetting(name, requestingUserId) ? 1 : 0; Bundle result = new Bundle(); result.putInt(RESULT_ROWS_DELETED, rows); return result; } ........... default: { Slog.w(LOG_TAG, "call() with invalid method: " + method); } break; } return null; } ..........}
在SettingsProvider类中的onCreate()方法中,先创建一个SettingsRegistry对象,初始化一些设置数据保存的文件路径名称等, 同时也在系统启动的时候添加注册SettingsService, 可以让设备一启动,系统设置就可以正常工作了。
final class SettingsRegistry { ........ private static final String SETTINGS_FILE_GLOBAL = "settings_global.xml"; private static final String SETTINGS_FILE_SYSTEM = "settings_system.xml"; private static final String SETTINGS_FILE_SECURE = "settings_secure.xml"; ........}
紧接着,重点来了。最终的call()方法实现了系统设置的增删改查。
现在我们还是以保存Secure类型的数据数据为例,把call()方法中的逻辑以及向下对应的方法调用链简单展示一下哈
//去插入Secure类型的Settings数据private boolean insertSecureSetting(String name, String value, String tag, boolean makeDefault, int requestingUserId, boolean forceNotify, boolean overrideableByRestore) { return mutateSecureSetting(name, value, tag, makeDefault, requestingUserId, MUTATION_OPERATION_INSERT, forceNotify, 0, overrideableByRestore); }//根据保存的数据类型做一个转换操作private boolean mutateSecureSetting(String name, String value, String tag, boolean makeDefault, int requestingUserId, int operation, boolean forceNotify, int mode, boolean overrideableByRestore) { // Make sure the caller can change the settings. enforceWritePermission(Manifest.permission.WRITE_SECURE_SETTINGS); ........... // Mutate the value. synchronized (mLock) { switch (operation) { case MUTATION_OPERATION_INSERT: { return mSettingsRegistry.insertSettingLocked(SETTINGS_TYPE_SECURE,owningUserId, name, value, tag, makeDefault,callingPackage, forceNotify, CRITICAL_SECURE_SETTINGS,overrideableByRestore); } ............ } } return false; }
根据上面Secure类型判断,该类型的数据插入动作又调用了SettingsRegistry中的insertSettingLocked()方法,那我们就继续看下这个方法的具体逻辑吧。
public boolean insertSettingLocked(int type, int userId, String name, String value, String tag, boolean makeDefault, boolean forceNonSystemPackage, String packageName, boolean forceNotify, Set criticalSettings, boolean overrideableByRestore) { ........... boolean success = false; SettingsState settingsState = peekSettingsStateLocked(key); if (settingsState != null) { //保存传入的Settings数据 success = settingsState.insertSettingLocked(name, value, tag, makeDefault, forceNonSystemPackage, packageName, overrideableByRestore); } if (success && criticalSettings != null && criticalSettings.contains(name)) { settingsState.persistSyncLocked(); } //如果保存成功,通知Settings数据发送变化 if (forceNotify || success) { notifyForSettingsChange(key, name); } return success; }
在notifyForSettingsChange()方法中,会通过handler发送消息,告知对应的URI发生了变化。
private void notifyForSettingsChange(int key, String name) { // Increment the generation first, so observers always see the new value mGenerationRegistry.incrementGeneration(key); ........... if (isGlobalSettingsKey(key) || isConfigSettingsKey(key)) { ............ } else { final int userId = getUserIdFromKey(key); final Uri uri = getNotificationUriFor(key, name); //通知某个URI发生了变化 mHandler.obtainMessage(MyHandler.MSG_NOTIFY_URI_CHANGED, userId, 0, uri).sendToTarget(); ............. } // Always notify that our data changed mHandler.obtainMessage(MyHandler.MSG_NOTIFY_DATA_CHANGED).sendToTarget(); }
handler中具体的实现如下:
private final class MyHandler extends Handler { private static final int MSG_NOTIFY_URI_CHANGED = 1; private static final int MSG_NOTIFY_DATA_CHANGED = 2; public MyHandler(Looper looper) { super(looper); } @Override public void handleMessage(Message msg) { switch (msg.what) { case MSG_NOTIFY_URI_CHANGED: { final int userId = msg.arg1; Uri uri = (Uri) msg.obj; try { //最终通知我们在ContentResolver中注册的ContentObserver观察者getContext().getContentResolver().notifyChange(uri, null, true, userId); } catch (SecurityException e) {Slog.w(LOG_TAG, "Failed to notify for " + userId + ": " + uri, e); } if (DEBUG) {Slog.v(LOG_TAG, "Notifying for " + userId + ": " + uri); } } break; case MSG_NOTIFY_DATA_CHANGED: { mBackupManager.dataChanged(); scheduleWriteFallbackFilesJob(); } break; } } }
这样最终就回调到了我们最初注册的SettingsObserver中重写的onChange()方法了。这样以来,对特定键值的URI做了监听,如果保存的settings值发生了变化,就可以第一时间处理对应的逻辑了。
来源地址:https://blog.csdn.net/liu_guizhou/article/details/125034986