具体实现方法就不多介绍了先附上源码,相信大家都容易看的懂:
这里为了让这个动画效果可被复用,于是就继承了ImageView 去实现某些方法
package com.example.loading_drawable;
import android.content.Context;
import android.graphics.drawable.AnimationDrawable;
import android.util.AttributeSet;
import android.util.Log;
import android.view.View;
import android.view.animation.Animation;
import android.widget.ImageView;
public class MyImgView extends ImageView {
// 动画图层类
private AnimationDrawable bg_anim;
public MyImgView(Context context) {
super(context, null);
initView();
}
public MyImgView(Context context, AttributeSet attrs) {
super(context, attrs, 0);
}
public MyImgView(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
}
//初始化
private void initView() {
setBackgroundResource(R.drawable.flash_anim);
bg_anim = (AnimationDrawable) getBackground();
Log.i("AAA", "iniView");
}
public void startAnim() {
if (bg_anim != null) {
bg_anim.start();
}
}
public void stopAnim() {
if (bg_anim != null && bg_anim.isRunning()) {
bg_anim.stop();
}
}
@Override
public void setVisibility(int visibility) {
super.setVisibility(visibility);
if (visibility == View.VISIBLE) {
startAnim();
} else {
stopAnim();
}
}
}
接下来就是:在res文件夹下新建 drawable文件夹,再此文件夹下新建 flash_anim.xml文件,具体如下:
<?xml version="1.0" encoding="utf-8"?>
<animation-list xmlns:android="http://schemas.android.com/apk/res/android"
android:oneshot="false">
<item android:drawable="@drawable/a01_02" android:duration="50"/>
<item android:drawable="@drawable/a01_04" android:duration="50"/>
<item android:drawable="@drawable/a01_06" android:duration="50"/>
<item android:drawable="@drawable/a01_08" android:duration="50"/>
<item android:drawable="@drawable/a01_10" android:duration="50"/>
<item android:drawable="@drawable/a01_12" android:duration="50"/>
<item android:drawable="@drawable/a01_14" android:duration="50"/>
<item android:drawable="@drawable/a01_16" android:duration="50"/>
<item android:drawable="@drawable/a01_25" android:duration="50"/>
<item android:drawable="@drawable/a01_26" android:duration="50"/>
<item android:drawable="@drawable/a01_27" android:duration="50"/>
<item android:drawable="@drawable/a01_28" android:duration="50"/>
<item android:drawable="@drawable/a01_30" android:duration="50"/>
<item android:drawable="@drawable/a01_31" android:duration="50"/>
<item android:drawable="@drawable/a01_32" android:duration="50"/>
<item android:drawable="@drawable/a01_41" android:duration="50"/>
<item android:drawable="@drawable/a01_42" android:duration="50"/>
<item android:drawable="@drawable/a01_43" android:duration="50"/>
<item android:drawable="@drawable/a01_44" android:duration="50"/>
<item android:drawable="@drawable/a01_45" android:duration="50"/>
<item android:drawable="@drawable/a01_46" android:duration="50"/>
<item android:drawable="@drawable/a01_47" android:duration="50"/>
<item android:drawable="@drawable/a01_48" android:duration="50"/>
<item android:drawable="@drawable/a01_57" android:duration="50"/>
<item android:drawable="@drawable/a01_58" android:duration="50"/>
<item android:drawable="@drawable/a01_59" android:duration="50"/>
<item android:drawable="@drawable/a01_60" android:duration="50"/>
<item android:drawable="@drawable/a01_61" android:duration="50"/>
<item android:drawable="@drawable/a01_62" android:duration="50"/>
<item android:drawable="@drawable/a01_63" android:duration="50"/>
<item android:drawable="@drawable/a01_64" android:duration="50"/>
</animation-list>
这样就基本搞定了,接下来就要在main中调用自定义的main就可以;如下:
package com.example.loading_drawable;
import android.app.Activity;
import android.os.Bundle;
import android.view.Gravity;
import android.view.View;
import android.view.View.OnClickListener;
import android.widget.Button;
import android.widget.LinearLayout;
import android.widget.LinearLayout.LayoutParams;
public class MainActivity extends Activity {
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
LinearLayout rootLayout = new LinearLayout(this);
rootLayout.setOrientation(LinearLayout.VERTICAL);
rootLayout.setLayoutParams(new LinearLayout.LayoutParams(
LinearLayout.LayoutParams.MATCH_PARENT,
LinearLayout.LayoutParams.MATCH_PARENT));
rootLayout.setGravity(Gravity.CENTER);
Button btn = new Button(this);
btn.setText("展现动画");
final MyImgView imgView = new MyImgView(MainActivity.this);
imgView.setLayoutParams(new LinearLayout.LayoutParams(
LinearLayout.LayoutParams.WRAP_CONTENT,
LinearLayout.LayoutParams.WRAP_CONTENT));
imgView.setVisibility(View.GONE);
rootLayout.addView(btn);
rootLayout.addView(imgView);
setContentView(rootLayout);
btn.setOnClickListener(new OnClickListener() {
@Override
public void onClick(View arg0) {
imgView.setVisibility(View.VISIBLE);
}
});
}
}
这里是用自定义代码布局文件做的,布局方便,插件代码整合,如上所述,这个动画就完成了,只在需要的地方设置imgview为显示,动画就会开启,隐藏动画就会被关闭。
具体内容到此为止,希望大家能够喜欢。
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