扇形统计图
- 绘制一个扇形原理也是基于
Canvas
进行绘制; - ArcSegment[1]绘制弧形;
- 绘制指示线;
- 绘制文本;
- 鼠标移入动画;
- 显示详情
Popup
; - 源码Github[2] Gitee[3]
示例代码
1)SectorChart.cs代码如下;
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Linq;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Controls.Primitives;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Media.Effects;
using System.Windows.Shapes;
using WPFDevelopers.Charts.Models;
namespace WPFDevelopers.Charts.Controls
{
[TemplatePart(Name = CanvasTemplateName, Type = typeof(Canvas))]
[TemplatePart(Name = PopupTemplateName, Type = typeof(Popup))]
public class SectorChart : Control
{
const string CanvasTemplateName = "PART_Canvas";
const string PopupTemplateName = "PART_Popup";
private Canvas _canvas;
private Popup _popup;
private double centenrX, centenrY, radius, offsetX, offsetY;
private Point minPoint;
private double fontsize = 12;
private bool flg = false;
public Brush Fill
{
get { return (Brush)GetValue(FillProperty); }
set { SetValue(FillProperty, value); }
}
public static readonly DependencyProperty FillProperty =
DependencyProperty.Register("Fill", typeof(Brush), typeof(SectorChart), new PropertyMetadata(null));
public string Text
{
get { return (string)GetValue(TextProperty); }
set { SetValue(TextProperty, value); }
}
public static readonly DependencyProperty TextProperty =
DependencyProperty.Register("Text", typeof(string), typeof(SectorChart), new PropertyMetadata(null));
public ObservableCollection<PieSerise> ItemsSource
{
get { return (ObservableCollection<PieSerise>)GetValue(ItemsSourceProperty); }
set { SetValue(ItemsSourceProperty, value); }
}
public static readonly DependencyProperty ItemsSourceProperty =
DependencyProperty.Register("ItemsSource", typeof(ObservableCollection<PieSerise>), typeof(SectorChart), new PropertyMetadata(null, new PropertyChangedCallback(ItemsSourceChanged)));
private static void ItemsSourceChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
{
var view = d as SectorChart;
if (e.NewValue != null)
view.DrawArc();
}
static SectorChart()
{
DefaultStyleKeyProperty.OverrideMetadata(typeof(SectorChart), new FrameworkPropertyMetadata(typeof(SectorChart)));
}
public override void OnApplyTemplate()
{
base.OnApplyTemplate();
_canvas = GetTemplateChild(CanvasTemplateName) as Canvas;
_popup = GetTemplateChild(PopupTemplateName) as Popup;
}
void DrawArc()
{
if (ItemsSource is null || !ItemsSource.Any() || _canvas is null)
return;
_canvas.Children.Clear();
var pieWidth = _canvas.ActualWidth > _canvas.ActualHeight ? _canvas.ActualHeight : _canvas.ActualWidth;
var pieHeight = _canvas.ActualWidth > _canvas.ActualHeight ? _canvas.ActualHeight : _canvas.ActualWidth;
centenrX = pieWidth / 2;
centenrY = pieHeight / 2;
radius = this.ActualWidth > this.ActualHeight ? this.ActualHeight / 2 : this.ActualWidth / 2;
double angle = 0;
double prevAngle = 0;
var sum = ItemsSource.Select(ser => ser.Percentage).Sum();
foreach (var item in ItemsSource)
{
var line1X = radius * Math.Cos(angle * Math.PI / 180) + centenrX;
var line1Y = radius * Math.Sin(angle * Math.PI / 180) + centenrY;
angle = item.Percentage / sum * 360 + prevAngle;
double arcX = 0;
double arcY = 0;
if (ItemsSource.Count() == 1 && angle == 360)
{
arcX = centenrX + Math.Cos(359.99999 * Math.PI / 180) * radius;
arcY = (radius * Math.Sin(359.99999 * Math.PI / 180)) + centenrY;
}
else
{
arcX = centenrX + Math.Cos(angle * Math.PI / 180) * radius;
arcY = (radius * Math.Sin(angle * Math.PI / 180)) + centenrY;
}
var line1Segment = new LineSegment(new Point(line1X, line1Y), false);
bool isLargeArc = item.Percentage / sum > 0.5;
var arcWidth = radius;
var arcHeight = radius;
var arcSegment = new ArcSegment();
arcSegment.Size = new Size(arcWidth, arcHeight);
arcSegment.Point = new Point(arcX, arcY);
arcSegment.SweepDirection = SweepDirection.Clockwise;
arcSegment.IsLargeArc = isLargeArc;
var line2Segment = new LineSegment(new Point(centenrX, centenrY), false);
PieBase piebase = new PieBase();
piebase.Title = item.Title;
piebase.Percentage = item.Percentage;
piebase.PieColor = item.PieColor;
piebase.LineSegmentStar = line1Segment;
piebase.ArcSegment = arcSegment;
piebase.LineSegmentEnd = line2Segment;
piebase.Angle = item.Percentage / sum * 360;
piebase.StarPoint = new Point(line1X, line1Y);
piebase.EndPoint = new Point(arcX, arcY);
var pathFigure = new PathFigure(new Point(centenrX, centenrY), new List<PathSegment>()
{
line1Segment,
arcSegment,
line2Segment,
}, true);
var pathFigures = new List<PathFigure>()
{
pathFigure,
};
var pathGeometry = new PathGeometry(pathFigures);
var path = new Path() { Fill = item.PieColor, Data = pathGeometry, DataContext = piebase };
_canvas.Children.Add(path);
prevAngle = angle;
var line3 = DrawLine(path);
if (line3 != null)
piebase.Line = line3;
var textPathGeo = DrawText(path);
var textpath = new Path() { Fill = item.PieColor, Data = textPathGeo };
piebase.TextPath = textpath;
_canvas.Children.Add(textpath);
path.MouseMove += Path_MouseMove1;
path.MouseLeave += Path_MouseLeave;
if (ItemsSource.Count() == 1 && angle == 360)
{
_canvas.Children.Add(line3);
}
else
{
var outline1 = new Line()
{
X1 = centenrX,
Y1 = centenrY,
X2 = line1Segment.Point.X,
Y2 = line1Segment.Point.Y,
Stroke = Brushes.White,
StrokeThickness = 0.8,
};
var outline2 = new Line()
{
X1 = centenrX,
Y1 = centenrY,
X2 = arcSegment.Point.X,
Y2 = arcSegment.Point.Y,
Stroke = Brushes.White,
StrokeThickness = 0.8,
};
_canvas.Children.Add(outline1);
_canvas.Children.Add(outline2);
_canvas.Children.Add(line3);
}
}
}
private void Path_MouseLeave(object sender, MouseEventArgs e)
{
_popup.IsOpen = false;
var path = sender as Path;
var dt = path.DataContext as PieBase;
TranslateTransform ttf = new TranslateTransform();
ttf.X = 0;
ttf.Y = 0;
path.RenderTransform = ttf;
dt.Line.RenderTransform = new TranslateTransform()
{
X = 0,
Y = 0,
};
dt.TextPath.RenderTransform = new TranslateTransform()
{
X = 0,
Y = 0,
};
path.Effect = new DropShadowEffect()
{
Color = (Color)ColorConverter.ConvertFromString("#FF949494"),
BlurRadius = 20,
Opacity = 0,
ShadowDepth = 0
};
flg = false;
}
private void Path_MouseMove1(object sender, MouseEventArgs e)
{
Path path = sender as Path;
//动画
if (!flg)
{
BegionOffsetAnimation(path);
}
ShowMousePopup(path, e);
}
void ShowMousePopup(Path path, MouseEventArgs e)
{
var data = path.DataContext as PieBase;
if (!_popup.IsOpen)
_popup.IsOpen = true;
var mousePosition = e.GetPosition((UIElement)_canvas.Parent);
_popup.HorizontalOffset = mousePosition.X + 20;
_popup.VerticalOffset = mousePosition.Y + 20;
Text = (data.Title + " : " + data.Percentage);//显示鼠标当前坐标点
Fill = data.PieColor;
}
void BegionOffsetAnimation(Path path)
{
NameScope.SetNameScope(this, new NameScope());
var pathDataContext = path.DataContext as PieBase;
var angle = pathDataContext.Angle;
minPoint = new Point(Math.Round(pathDataContext.StarPoint.X + pathDataContext.EndPoint.X) / 2, Math.Round(pathDataContext.StarPoint.Y + pathDataContext.EndPoint.Y) / 2);
var v1 = minPoint - new Point(centenrX, centenrY);
var v2 = new Point(2000, 0) - new Point(0, 0);
double vAngle = 0;
if (180 < angle && angle <= 360 && pathDataContext.Percentage / ItemsSource.Select(p => p.Percentage).Sum() >= 0.5)
{
vAngle = Math.Round(Vector.AngleBetween(v2, -v1));
}
else
{
vAngle = Math.Round(Vector.AngleBetween(v2, v1));
}
offsetX = 10 * Math.Cos(vAngle * Math.PI / 180);
offsetY = 10 * Math.Sin(vAngle * Math.PI / 180);
var line3 = pathDataContext.Line;
var textPath = pathDataContext.TextPath;
TranslateTransform LineAnimatedTranslateTransform =
new TranslateTransform();
this.RegisterName("LineAnimatedTranslateTransform", LineAnimatedTranslateTransform);
line3.RenderTransform = LineAnimatedTranslateTransform;
TranslateTransform animatedTranslateTransform =
new TranslateTransform();
this.RegisterName("AnimatedTranslateTransform", animatedTranslateTransform);
path.RenderTransform = animatedTranslateTransform;
TranslateTransform TextAnimatedTranslateTransform =
new TranslateTransform();
this.RegisterName("TextAnimatedTranslateTransform", animatedTranslateTransform);
textPath.RenderTransform = animatedTranslateTransform;
DoubleAnimation daX = new DoubleAnimation();
Storyboard.SetTargetProperty(daX, new PropertyPath(TranslateTransform.XProperty));
daX.Duration = new Duration(TimeSpan.FromSeconds(0.2));
daX.From = 0;
daX.To = offsetX;
DoubleAnimation daY = new DoubleAnimation();
Storyboard.SetTargetName(daY, nameof(animatedTranslateTransform));
Storyboard.SetTargetProperty(daY, new PropertyPath(TranslateTransform.YProperty));
daY.Duration = new Duration(TimeSpan.FromSeconds(0.2));
daY.From = 0;
daY.To = offsetY;
path.Effect = new DropShadowEffect()
{
Color = (Color)ColorConverter.ConvertFromString("#2E2E2E"),
BlurRadius = 33,
Opacity = 0.6,
ShadowDepth = 0
};
animatedTranslateTransform.BeginAnimation(TranslateTransform.XProperty, daX);
animatedTranslateTransform.BeginAnimation(TranslateTransform.YProperty, daY);
LineAnimatedTranslateTransform.BeginAnimation(TranslateTransform.XProperty, daX);
LineAnimatedTranslateTransform.BeginAnimation(TranslateTransform.YProperty, daY);
TextAnimatedTranslateTransform.BeginAnimation(TranslateTransform.XProperty, daX);
TextAnimatedTranslateTransform.BeginAnimation(TranslateTransform.YProperty, daY);
flg = true;
}
/// <summary>
/// 画指示线
/// </summary>
/// <param name="path"></param>
/// <returns></returns>
Polyline DrawLine(Path path)
{
NameScope.SetNameScope(this, new NameScope());
var pathDataContext = path.DataContext as PieBase;
var angle = pathDataContext.Angle;
pathDataContext.Line = null;
minPoint = new Point(Math.Round(pathDataContext.StarPoint.X + pathDataContext.EndPoint.X) / 2, Math.Round(pathDataContext.StarPoint.Y + pathDataContext.EndPoint.Y) / 2);
Vector v1;
if (angle > 180 && angle < 360)
{
v1 = new Point(centenrX, centenrY) - minPoint;
}
else if (angle == 180 || angle == 360)
{
if (Math.Round(pathDataContext.StarPoint.X) == Math.Round(pathDataContext.EndPoint.X))
{
v1 = new Point(radius * 2, radius) - new Point(centenrX, centenrY);
}
else
{
if (Math.Round(pathDataContext.StarPoint.X) - Math.Round(pathDataContext.EndPoint.X) == 2 * radius)
{
v1 = new Point(radius, 2 * radius) - new Point(centenrX, centenrY);
}
else
{
v1 = new Point(radius, 0) - new Point(centenrX, centenrY);
}
}
}
else
{
v1 = minPoint - new Point(centenrX, centenrY);
}
v1.Normalize();
var Vmin = v1 * radius;
var RadiusToNodal = Vmin + new Point(centenrX, centenrY);
var v2 = new Point(2000, 0) - new Point(0, 0);
double vAngle = 0;
vAngle = Math.Round(Vector.AngleBetween(v2, v1));
offsetX = 10 * Math.Cos(vAngle * Math.PI / 180);
offsetY = 10 * Math.Sin(vAngle * Math.PI / 180);
var prolongPoint = new Point(RadiusToNodal.X + offsetX * 1, RadiusToNodal.Y + offsetY * 1);
if (RadiusToNodal.X == double.NaN || RadiusToNodal.Y == double.NaN || prolongPoint.X == double.NaN || prolongPoint.Y == double.NaN)
return null;
var point1 = RadiusToNodal;
var point2 = prolongPoint;
Point point3;
if (prolongPoint.X >= radius)
point3 = new Point(prolongPoint.X + 10, prolongPoint.Y);
else
point3 = new Point(prolongPoint.X - 10, prolongPoint.Y);
PointCollection polygonPoints = new PointCollection();
polygonPoints.Add(point1);
polygonPoints.Add(point2);
polygonPoints.Add(point3);
var line3 = new Polyline();
line3.Points = polygonPoints;
line3.Stroke = pathDataContext.PieColor;
pathDataContext.PolylineEndPoint = point3;
return line3;
}
PathGeometry DrawText(Path path)
{
NameScope.SetNameScope(this, new NameScope());
var pathDataContext = path.DataContext as PieBase;
Typeface typeface = new Typeface
(new FontFamily("Microsoft YaHei"),
FontStyles.Normal,
FontWeights.Normal, FontStretches.Normal);
FormattedText text = new FormattedText(
pathDataContext.Title,
new System.Globalization.CultureInfo("zh-cn"),
FlowDirection.LeftToRight, typeface, fontsize, Brushes.RosyBrown
);
var textWidth = text.Width;
Geometry geo = null;
if (pathDataContext.PolylineEndPoint.X > radius)
geo = text.BuildGeometry(new Point(pathDataContext.PolylineEndPoint.X + 4, pathDataContext.PolylineEndPoint.Y - fontsize / 1.8));
else
geo = text.BuildGeometry(new Point(pathDataContext.PolylineEndPoint.X - textWidth - 4, pathDataContext.PolylineEndPoint.Y - fontsize / 1.8));
PathGeometry pathGeometry = geo.GetFlattenedPathGeometry();
return pathGeometry;
}
}
}
2)SectorChart.xaml 代码如下;
<ResourceDictionary xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:controls="clr-namespace:WPFDevelopers.Charts.Controls">
<Style TargetType="{x:Type controls:SectorChart}">
<Setter Property="Width" Value="300"/>
<Setter Property="Height" Value="300"/>
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="{x:Type controls:SectorChart}">
<Grid>
<Popup x:Name="PART_Popup"
IsOpen="False"
Placement="Relative"
AllowsTransparency="True">
<Border Background="White"
CornerRadius="5"
Padding="14"
BorderThickness="0"
BorderBrush="Transparent">
<StackPanel >
<Ellipse Width="20" Height="20"
Fill="{TemplateBinding Fill}"/>
<TextBlock Background="White"
Padding="9,4,9,4" TextWrapping="Wrap"
Text="{TemplateBinding Text}"/>
</StackPanel>
</Border>
</Popup>
<Canvas x:Name="PART_Canvas" HorizontalAlignment="{TemplateBinding HorizontalContentAlignment}"
Width="{TemplateBinding ActualWidth}"
Height="{TemplateBinding ActualHeight}">
</Canvas>
</Grid>
</ControlTemplate>
</Setter.Value>
</Setter>
</Style>
</ResourceDictionary>
3) MainWindow.xaml使用如下;
xmlns:wsCharts="https://github.com/WPFDevelopersOrg.WPFDevelopers.Charts"
<wsCharts:SectorChart ItemsSource="{Binding ItemsSource,RelativeSource={RelativeSource AncestorType=local:MainWindow}}"
Margin="30" />
4) MainWindow.xaml.cs代码如下;
using System.Collections.ObjectModel;
using System.Windows;
using System.Windows.Media;
using WPFDevelopers.Charts.Models;
namespace WPFDevelopers.Charts.Samples
{
/// <summary>
/// MainWindow.xaml 的交互逻辑
/// </summary>
public partial class MainWindow
{
public ObservableCollection<PieSerise> ItemsSource
{
get { return (ObservableCollection<PieSerise>)GetValue(ItemsSourceProperty); }
set { SetValue(ItemsSourceProperty, value); }
}
public static readonly DependencyProperty ItemsSourceProperty =
DependencyProperty.Register("ItemsSource", typeof(ObservableCollection<PieSerise>), typeof(MainWindow), new PropertyMetadata(null));
public MainWindow()
{
InitializeComponent();
Loaded += MainWindow_Loaded;
}
private void MainWindow_Loaded(object sender, RoutedEventArgs e)
{
ItemsSource = new ObservableCollection<PieSerise>();
var collection1 = new ObservableCollection<PieSerise>();
collection1.Add(new PieSerise
{
Title = "2012",
Percentage = 30,
PieColor = new SolidColorBrush((Color)ColorConverter.ConvertFromString("#5B9BD5")),
});
collection1.Add(
new PieSerise
{
Title = "2013",
Percentage = 140,
PieColor = new SolidColorBrush((Color)ColorConverter.ConvertFromString("#4472C4")),
});
collection1.Add(new PieSerise
{
Title = "2014",
Percentage = 49,
PieColor = new SolidColorBrush((Color)ColorConverter.ConvertFromString("#007fff")),
});
collection1.Add(new PieSerise
{
Title = "2015",
Percentage = 50,
PieColor = new SolidColorBrush((Color)ColorConverter.ConvertFromString("#ED7D31")),
});
collection1.Add(new PieSerise
{
Title = "2016",
Percentage = 30,
PieColor = new SolidColorBrush((Color)ColorConverter.ConvertFromString("#FFC000")),
});
collection1.Add(new PieSerise
{
Title = "2017",
Percentage = 30,
PieColor = new SolidColorBrush((Color)ColorConverter.ConvertFromString("#ff033e")),
});
ItemsSource = collection1;
}
}
}
以上就是WPF实现绘制扇形统计图的示例代码的详细内容,更多关于WPF扇形统计图的资料请关注编程网其它相关文章!