WebSocket是一种在单个TCP连接上进行全双工通信的协议。WebSocket通信协议于2011年被IETF定为标准RFC 6455,并由RFC7936补充规范。WebSocket API也被W3C定为标准。WebSocket使得客户端和服务器之间的数据交换变得更加简单,允许服务端主动向客户端推送数据。在WebSocket API中,浏览器和服务器只需要完成一次握手,两者之间就直接可以创建持久性的连接,并进行双向数据传输。
springboot对websocket支持很友好,只需要继承webSocketHandler类,重写几个方法就可以了
这个类是对消息的一些处理,比如是发给一个人,还是发给所有人,并且前端连接时触发的一些动作
@Service
public class CustomWebSocketHandler extends TextWebSocketHandler implements WebSocketHandler {
private Logger logger = LoggerFactory.getLogger(CustomWebSocketHandler.class);
// 在线用户列表
private static final Map<String, WebSocketSession> users;
// 用户标识
private static final aString CLIENT_ID = "mchNo";
static {
users = new HashMap<>();
}
@Override
public void afterConnectionEstablished(WebSocketSession session) throws Exception {
logger.info("成功建立websocket-spring连接");
String mchNo = getMchNo(session);
if (StringUtils.isNotEmpty(mchNo)) {
users.put(mchNo, session);
session.sendMessage(new TextMessage("成功建立websocket-spring连接"));
logger.info("用户标识:{},Session:{}", mchNo, session.toString());
}
}
@Override
public void handleTextMessage(WebSocketSession session, TextMessage message) {
logger.info("收到客户端消息:{}", message.getPayload());
JSONObject msgJson = JSONObject.parseObject(message.getPayload());
String to = msgJson.getString("to");
String msg = msgJson.getString("msg");
WebSocketMessage<?> webSocketMessageServer = new TextMessage("server:" +message);
try {
session.sendMessage(webSocketMessageServer);
if("all".equals(to.toLowerCase())) {
sendMessageToAllUsers(new TextMessage(getMchNo(session) + ":" +msg));
}else {
sendMessageToUser(to, new TextMessage(getMchNo(session) + ":" +msg));
}
} catch (IOException e) {
logger.info("handleTextMessage method error:{}", e);
}
}
@Override
public void handleTransportError(WebSocketSession session, Throwable exception) throws Exception {
if (session.isOpen()) {
session.close();
}
logger.info("连接出错");
users.remove(getMchNo(session));
}
@Override
public void afterConnectionClosed(WebSocketSession session, CloseStatus status) throws Exception {
logger.info("连接已关闭:" + status);
users.remove(getMchNo(session));
}
@Override
public boolean supportsPartialMessages() {
return false;
}
public void sendMessage(String jsonData) {
logger.info("收到客户端消息sendMessage:{}", jsonData);
JSONObject msgJson = JSONObject.parseObject(jsonData);
String mchNo = StringUtils.isEmpty(msgJson.getString(CLIENT_ID)) ? "陌生人" : msgJson.getString(CLIENT_ID);
String to = msgJson.getString("to");
String msg = msgJson.getString("msg");
if("all".equals(to.toLowerCase())) {
sendMessageToAllUsers(new TextMessage(mchNo + ":" +msg));
}else {
sendMessageToUser(to, new TextMessage(mchNo + ":" +msg));
}
}
public boolean sendMessageToUser(String mchNo, TextMessage message) {
if (users.get(mchNo) == null)
return false;
WebSocketSession session = users.get(mchNo);
logger.info("sendMessage:{} ,msg:{}", session, message.getPayload());
if (!session.isOpen()) {
logger.info("客户端:{},已断开连接,发送消息失败", mchNo);
return false;
}
try {
session.sendMessage(message);
} catch (IOException e) {
logger.info("sendMessageToUser method error:{}", e);
return false;
}
return true;
}
public boolean sendMessageToAllUsers(TextMessage message) {
boolean allSendSuccess = true;
Set<String> mchNos = users.keySet();
WebSocketSession session = null;
for (String mchNo : mchNos) {
try {
session = users.get(mchNo);
if (session.isOpen()) {
session.sendMessage(message);
}else {
logger.info("客户端:{},已断开连接,发送消息失败", mchNo);
}
} catch (IOException e) {
logger.info("sendMessageToAllUsers method error:{}", e);
allSendSuccess = false;
}
}
return allSendSuccess;
}
private String getMchNo(WebSocketSession session) {
try {
String mchNo = session.getAttributes().get(CLIENT_ID).toString();
return mchNo;
} catch (Exception e) {
return null;
}
}
}
这个类的作用就是在连接成功前和成功后增加一些额外的功能
我们希望能够把websocketSession和httpsession对应起来,这样就能根据当前不同的session,定向对websocketSession进行数据返回;在查询资料之后,发现spring中有一个拦截器接口,HandshakeInterceptor,可以实现这个接口,来拦截握手过程,向其中添加属性
public class CustomWebSocketInterceptor implements HandshakeInterceptor {
private Logger logger = LoggerFactory.getLogger(CustomWebSocketInterceptor.class);
@Override
public boolean beforeHandshake(ServerHttpRequest request, ServerHttpResponse response, WebSocketHandler handler, Map<String, Object> map) throws Exception {
if (request instanceof ServletServerHttpRequest) {
logger.info("*****beforeHandshake******");
HttpServletRequest httpServletRequest = ((ServletServerHttpRequest) request).getServletRequest();
HttpSession session = httpServletRequest.getSession(true);
logger.info("mchNo:{}", httpServletRequest.getParameter("mchNo"));
if (session != null) {
map.put("sessionId",session.getId());
map.put("mchNo", httpServletRequest.getParameter("mchNo"));
}
}
return true;
}
@Override
public void afterHandshake(ServerHttpRequest serverHttpRequest, ServerHttpResponse serverHttpResponse, WebSocketHandler webSocketHandler, Exception e) {
logger.info("******afterHandshake******");
}
}
这个类是配置类向Spring中注入handler
@Configuration
@EnableWebSocket
public class CustomWebSocketConfig implements WebSocketConfigurer {
@Override
public void registerWebSocketHandlers(WebSocketHandlerRegistry registry) {
registry.addHandler(customWebSocketHandler(), "/webSocketBySpring/customWebSocketHandler").addInterceptors(new CustomWebSocketInterceptor()).setAllowedOrigins("*");
registry.addHandler(customWebSocketHandler(), "/sockjs/webSocketBySpring/customWebSocketHandler").addInterceptors(new CustomWebSocketInterceptor()).setAllowedOrigins("*").withSockJS();
}
@Bean
public WebSocketHandler customWebSocketHandler() {
return new CustomWebSocketHandler();
}
}
补充说明:
setAllowedOrigins("*")一定要加上,不然只有访问localhost,其他的不予许访问
setAllowedOrigins(String[] domains),允许指定的域名或IP(含端口号)建立长连接,如果只允许自家域名访问,这里轻松设置。如果不限时使用"*"号,如果指定了域名,则必须要以http或https开头
经查阅官方文档springwebsocket 4.1.5版本前默认支持跨域访问,之后的版本默认不支持跨域,需要设置
使用withSockJS()的原因:
一些浏览器中缺少对WebSocket的支持,因此,回退选项是必要的,而Spring框架提供了基于SockJS协议的透明的回退选项。
SockJS的一大好处在于提供了浏览器兼容性。优先使用原生WebSocket,如果在不支持websocket的浏览器中,会自动降为轮询的方式。
除此之外,spring也对socketJS提供了支持。
如果代码中添加了withSockJS()如下,服务器也会自动降级为轮询。
registry.addEndpoint("/coordination").withSockJS();
SockJS的目标是让应用程序使用WebSocket API,但在运行时需要在必要时返回到非WebSocket替代,即无需更改应用程序代码。
客户端与JAVA WebSocket建立连接
<%@ page language="java" import="java.util.*" pageEncoding="utf-8"%>
<%@ taglib uri="http://java.sun.com/jsp/jstl/core" prefix="c"%>
<%@ taglib uri="http://java.sun.com/jsp/jstl/fmt" prefix="fmt"%>
<c:set var="ctx" value="${pageContext.request.contextPath}" />
<c:set var="ctxpath"
value="${pageContext.request.scheme}${'://'}${pageContext.request.serverName}${':'}${pageContext.request.serverPort}${pageContext.request.contextPath}" />
<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html>
<head>
<meta charset=UTF-8">
<title>登录测试</title>
</head>
<body>
<h2>Hello World! Web Socket by Spring</h2>
<div>
<span>sessionId:</span>
<%
HttpSession s= request.getSession();
out.println(s.getId());
%>
</div>
<input id="sessionId" type="hidden" value="<%=session.getId() %>" />
<input id="text" type="text" />
<button onclick="send()">发送消息</button>
<hr />
<button onclick="closeWebSocket()">关闭WebSocket连接</button>
<hr />
<div id="message"></div>
</body>
<script type="text/javascript" src="http://localhost:8088/static/js/sockjs-0.3.min.js"></script>
<script type="text/javascript">
var websocket = null;
//判断当前浏览器是否支持WebSocket
//判断当前浏览器是否支持WebSocket
if('WebSocket' in window) {
websocket = new WebSocket("ws://localhost:8088/websocket/webSocketBySpring/customWebSocketHandler?mchNo="+ 123);
} else if('MozWebSocket' in window) {
websocket = new MozWebSocket("ws://localhost:8088/websocket/webSocketBySpring/customWebSocketHandler?mchNo="+ 123);
} else {
websocket = new SockJS("http://localhost:8088/websocket/sockjs/webSocketBySpring/customWebSocketHandler?mchNo="+ 123);
}
//连接发生错误的回调方法
websocket.onerror = function () {
setMessageInnerHTML("WebSocket连接发生错误");
};
//连接成功建立的回调方法
websocket.onopen = function () {
setMessageInnerHTML("WebSocket连接成功");
}
//接收到消息的回调方法
websocket.onmessage = function (event) {
setMessageInnerHTML(event.data);
}
//连接关闭的回调方法
websocket.onclose = function () {
setMessageInnerHTML("WebSocket连接关闭");
}
//监听窗口关闭事件,当窗口关闭时,主动去关闭websocket连接,防止连接还没断开就关闭窗口,server端会抛异常。
window.onbeforeunload = function () {
closeWebSocket();
}
//将消息显示在网页上
function setMessageInnerHTML(innerHTML) {
document.getElementById('message').innerHTML += innerHTML + '<br/>';
}
//关闭WebSocket连接
function closeWebSocket() {
websocket.close();
}
//发送消息
function send() {
var message = document.getElementById('text').value;
websocket.send(message);
}
</script>
</html>
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