这篇“linux控制台下如何实现2048小游戏”文章的知识点大部分人都不太理解,所以小编给大家总结了以下内容,内容详细,步骤清晰,具有一定的借鉴价值,希望大家阅读完这篇文章能有所收获,下面我们一起来看看这篇“linux控制台下如何实现2048小游戏”文章吧。
废话少说,直接奉上代码:
main.c
复制代码 代码如下:
#include"2048.h"
int main()
{
start_game();
return 0;
}
2048.h
复制代码 代码如下:
#ifndef _2048_h_
#define _2048_h_
#include<stdio.h>
#include<stdlib.h>
#include<string.h>
#include<termios.h>
//#include<unstd.h>
//#include<time/sys.h>
#define line 21
#define row 22
#define arr_l 4
#define arr_r 4
#define num_color 32
#define back 49
#define bold 31
static int line_location=0;
static int row_location=0;
static int arr[4][4]={0};
static char tmp[5]="\0";
static int end_flag=0;
static int score=0;
static int print_appear_flag=0;
static char start_back0[line][row]={
"@@@@@@@@@@@@@@@@@@@@@",
"@ @ @ @ @",
"@ @ @ @ @",
"@ @ @ @ @",
"@@@@@@@@@@@@@@@@@@@@@",
"@ @ @ @ @",
"@ @ @ @ @",
"@ @ @ @ @",
"@@@@@@@@@@@@@@@@@@@@@",
"@ @ @ @ @",
"@ @ @ @ @",
"@ @ @ @ @",
"@@@@@@@@@@@@@@@@@@@@@",
"@ @ @ @ @",
"@ @ @ @ @",
"@ @ @ @ @",
"@@@@@@@@@@@@@@@@@@@@@",
"@ @",
"@ score: @",
"@ @",
"@@@@@@@@@@@@@@@@@@@@@"
};
int print_start();
char * itoc_2048(int data);
int print_num();
int mov_left();
int swap_if0l();
int swap();
int put_to(int line, int row);
#endif
2048.c
复制代码 代码如下:
#include"2048.h"
int start_game()
{
system("clear");
printf("\33[?25l");
print_start();
ran_appear();
print_num();
print_score();
print_getchar();
printf("\33[?25h");
}
int print_getchar()
{
struct termios old,new;
int ch;
tcgetattr(0,&old);
tcgetattr(0,&new);
new.c_lflag = new.c_lflag &~(icanon |echo);
new.c_cc[vtime]=0;
new.c_cc[vmin]=1;
tcsetattr(0,tcsanow,&new);
while(1)
{
if(end_flag==1)
break;
ch=getchar();
if(ch=='\33')
{
ch=getchar();
if(ch=='[')
{
ch=getchar();
switch(ch)
{
case 'a':
mov_up();
is_full();
break;
case 'b':
mov_down();
is_full();
break;
case 'c':
mov_right();
is_full();
break;
case 'd':
mov_left();
is_full();
break;
default:
break;
}
}
}
if(ch=='q')
break;
fflush(null);
}
tcsetattr(0,tcsanow,&old);
}
int print_start()
{
int i,j;
for(i=0;i<line;i++)
{
for(j=0;j<row;j++)
{
if(start_back0[i][j]=='@')
{
printf("\33[%dm",back);
printf("%c",start_back0[i][j]);
printf("\33[0m");
}
else
if(start_back0[i][j]!=' ')
{
printf("\33[%dm",bold);
printf("%c",start_back0[i][j]);
printf("\33[0m");
}
else
{
printf("%c",start_back0[i][j]);
}
}
printf("\n");
}
}
char *itoc_2048(int data)
{
int x=0;
int i=4;
while(i--)
{
tmp[i]=data%10+'0';
data=data/10;
}
return tmp;
}
int is_full()
{
int i,j;
int count=0;
for(i=0;i<arr_l;i++)
for(j=0;j<arr_r;j++)
{
if(arr[i][j]==0)
count++;
}
if(count==0)
{
for(i=0;i<arr_l;i++)
for(j=0;j<arr_r-1;j++)
{
if(arr[i][j]==arr[i][j+1])
return 0;
if(arr[j][i]==arr[j+1][i])
return 0;
}
end_flag=1;
}
return 1;
}
int put_to(int line, int row)
{
int x,y;
int i=0;
char *p=null;
p=itoc_2048(arr[line][row]);
printf("\33[%d;%dh",3+line*4,2+row*5);
printf(" ");
printf("\33[%d;%dh",3+line*4,2+row*5);
if(arr[line][row]!=0)
for(i=0;i<4;i++)
{
if(p[i]=='0'&&i<1)
printf(" ");
else
if(p[i]!='0')
{
printf("\33[%dm",num_color);
printf("%c",p[i]);
printf("\33[0m");
}
}
else
if(arr[line][row]==0)
printf(" ");
}
int print_num()
{
int i,j;
for(i=0;i<4;i++)
for(j=0;j<4;j++)
put_to(i,j);
}
print_score()
{
int x,y;
printf("\33[19;9h");
printf("%d",score);
}
int ran_appear()
{
int line,row;
int i=0;
int j=0;
int x,y;
int arr1[16][2]={0};
if(print_appear_flag==1)
return 0;
for(x=0;x<4;x++)
for(y=0;y<4;y++)
{
if(arr[x][y]==0)
{
arr1[i][0]=x;
arr1[i][1]=y;
i++;
}
}
srand(time(null));
j=rand()%i;
if(rand()%2==0)
{
arr[arr1[j][0]][arr1[j][1]]=4;
//arr[arr1[j][0]][arr1[j][1]]=2;
}
else
arr[arr1[j][0]][arr1[j][1]]=2;
}
int mov_left()
{
int count=0;
count=mov_l()+count;
count=sum_2048_l()+count;
if(count==-2)
print_appear_flag=1;
mov_l();
ran_appear();
print_num();
return 0;
}
int mov_right()
{
int count=0;
count=mov_r()+count;
count=sum_2048_r()+count;
if(count==-2)
print_appear_flag=1;
mov_r();
ran_appear();
print_num();
return 0;
}
int mov_up()
{
int count=0;
count=mov_u()+count;
count=sum_2048_u()+count;
if(count==-2)
print_appear_flag=1;
mov_u();
ran_appear();
print_num();
return 0;
}
int mov_down()
{
int count=0;
count=mov_d()+count;
count=sum_2048_d()+count;
if(count==-2)
print_appear_flag=1;
mov_d();
ran_appear();
print_num();
return 0;
}
int swap(int *a,int *b)
{
int tmp;
tmp=*a;
*a=*b;
*b=tmp;
}
int mov_l()
{
int line,row;
int i=3;
int count=0;
while(i--)
{
for(line=0;line<4;line++)
for(row=0;row<3;row++)
{
if(arr[line][row]==0&&arr[line][row+1]!=0)
{
swap(&arr[line][row],&arr[line][row+1]);
count++;
print_appear_flag=0;
}
}
}
if(count==0)
return -1;
return 0;
}
int sum_2048_l()
{
int line,row;
int count=0;
for(row=1;row<4;row++)
for(line=0;line<4;line++)
{
if(arr[line][row]!=0&&arr[line][row-1]==arr[line][row])
{
arr[line][row-1]=arr[line][row]+arr[line][row-1];
arr[line][row]=0;
score=score+arr[line][row-1];
print_score();
count++;
print_appear_flag=0;
}
}
if(count==0)
return -1;
return 0;
}
int mov_r()
{
int line,row;
int i=3;
int count=0;
while(i--)
{
for(line=0;line<4;line++)
for(row=0;row<3;row++)
{
if(arr[line][row]!=0&&arr[line][row+1]==0)
{
swap(&arr[line][row],&arr[line][row+1]);
count++;
print_appear_flag=0;
}
}
}
if(count==0)
return -1;
return 0;
}
int sum_2048_r()
{
int line,row;
int count=0;
for(row=2;row>=0;row--)
for(line=0;line<4;line++)
{
if(arr[line][row]!=0&&arr[line][row+1]==arr[line][row])
{
arr[line][row+1]=arr[line][row]+arr[line][row+1];
arr[line][row]=0;
score=score+arr[line][row+1];
print_score();
count++;
print_appear_flag=0;
}
}
if(count==0)
return -1;
return 0;
}
int mov_u()
{
int line,row;
int i=3;
int count=0;
while(i--)
{
for(line=0;line<3;line++)
for(row=0;row<4;row++)
{
if(arr[line][row]==0&&arr[line+1][row]!=0)
{
swap(&arr[line][row],&arr[line+1][row]);
count++;
print_appear_flag=0;
}
}
}
if(count==0)
return -1;
return 0;
}
int sum_2048_u()
{
int line,row;
int count=0;
for(line=1;line<4;line++)
for(row=0;row<4;row++)
{
if(arr[line][row]!=0&&arr[line-1][row]==arr[line][row])
{
arr[line-1][row]=arr[line][row]+arr[line-1][row];
arr[line][row]=0;
score=score+arr[line-1][row];
print_score();
count++;
print_appear_flag=0;
}
}
if(count==0)
return -1;
return 0;
}
int mov_d()
{
int line,row;
int i=3;
int count=0;
while(i--)
{
for(line=0;line<3;line++)
for(row=0;row<4;row++)
{
if(arr[line][row]!=0&&arr[line+1][row]==0)
{
swap(&arr[line][row],&arr[line+1][row]);
count++;
print_appear_flag=0;
}
}
}
if(count==0)
return -1;
return 0;
}
int sum_2048_d()
{
int line,row;
int count=0;
for(line=2;line>=0;line--)
for(row=0;row<4;row++)
{
if(arr[line][row]!=0&&arr[line+1][row]==arr[line][row])
{
arr[line+1][row]=arr[line][row]+arr[line+1][row];
arr[line][row]=0;
score=score+arr[line+1][row];
print_score();
count++;
print_appear_flag=0;
}
}
if(count==0)
return -1;
return 0;
}
以上就是关于“linux控制台下如何实现2048小游戏”这篇文章的内容,相信大家都有了一定的了解,希望小编分享的内容对大家有帮助,若想了解更多相关的知识内容,请关注编程网行业资讯频道。