实践过程
效果
代码
public partial class GuageRichTextBox : UserControl
{
public GuageRichTextBox()
{
InitializeComponent();
richTextBox1.WordWrap = false;
richTextBox1.Top = Distance_X;
richTextBox1.Left = Distance_Y;
richTextBox1.Width = this.Width - Distance_X - 2;
richTextBox1.Height = this.Height - Distance_Y - 2;
}
#region 变量及常量
const int Distance_X = 30; //设置RichTextBox控件的X位置
const int Distance_Y = 30; //设置RichTextBox控件的Y位置
const int SpaceBetween = 3; //设置标尺的间距
public static float thisleft = 0; //设置控件的左边距
public static float StartBitH = 0; //记录横向滚动条的位置
public static float StartBitV = 0; //记录纵向滚动条的位置
const int Scale1 = 3; //设置刻度最短的线长
const int Scale5 = 6; //设置刻度为5时的线长
const int Scale10 = 9; //设置刻度为10是垢线长
public static float Degree = 0; //度数
public static float CodeSize = 1; //代码编号的宽度
#endregion
#region 属性
[Browsable(true), Category("设置标尺控件"), Description("设置RichTextBox控件的相关属性")] //在“属性”窗口中显示DataStyle属性
public RichTextBox NRichTextBox
{
get { return richTextBox1; }
}
public enum Ruler
{
Graduation = 0, //刻度
Rule = 1, //尺子
}
private bool TCodeShow = false;
[Browsable(true), Category("设置标尺控件"), Description("是否在RichTextBox控件的前面添加代码的行号")] //在“属性”窗口中显示DataStyle属性
public bool CodeShow
{
get { return TCodeShow; }
set
{
TCodeShow = value;
this.Invalidate();
}
}
private Ruler TRulerStyle = Ruler.Graduation;
[Browsable(true), Category("设置标尺控件"), Description("设置标尺样式:\nGraduation为刻度\nRule为尺子")] //在“属性”窗口中显示DataStyle属性
public Ruler RulerStyle
{
get { return TRulerStyle; }
set
{
TRulerStyle = value;
this.Invalidate();
}
}
public enum Unit
{
Cm = 0, //厘米
Pels = 1, //像素
}
private Unit TUnitStyle = Unit.Cm;
[Browsable(true), Category("设置标尺控件"), Description("设置标尺的单位:\nCm为厘米\nPels为像素")] //在“属性”窗口中显示DataStyle属性
public Unit UnitStyle
{
get { return TUnitStyle; }
set
{
TUnitStyle = value;
this.Invalidate();
}
}
#endregion
#region 事件
private void GuageRichTextBox_Paint(object sender, PaintEventArgs e)
{
e.Graphics.DrawRectangle(new Pen(Color.DarkGray), 0, 0, this.Width - 1, this.Height - 1); //绘制外边框
if (CodeShow) //如查在文本框左边添加行号
{
//获取行号的宽度
float tem_code =
(float) StringSize(
(Convert.ToInt32(CodeSize + (float) (richTextBox1.Height /
(StringSize(CodeSize.ToString(), richTextBox1.Font,
false))))).ToString(), this.Font, true);
richTextBox1.Top = Distance_X; //设置控件的顶端距离
richTextBox1.Left = Distance_Y + (int) Math.Ceiling(tem_code); //设置控件的左端距离
richTextBox1.Width = this.Width - Distance_X - 2 - (int) Math.Ceiling(tem_code); //设置控件的宽度
richTextBox1.Height = this.Height - Distance_Y - 2; //设置控件高度
thisleft = Distance_Y + tem_code; //设置标尺的左端位置
}
else
{
richTextBox1.Top = Distance_X; //设置控件的顶端距离
richTextBox1.Left = Distance_Y; //设置控件的左端距离
richTextBox1.Width = this.Width - Distance_X - 2; //设置控件的宽度
richTextBox1.Height = this.Height - Distance_Y - 2; //设置控件高度
thisleft = Distance_Y; //设置标尺的左端位置
}
//绘制文本框的边框
e.Graphics.DrawRectangle(new Pen(Color.LightSteelBlue), richTextBox1.Location.X - 1, thisleft - 1,
richTextBox1.Width + 1, richTextBox1.Height + 1);
e.Graphics.FillRectangle(new SolidBrush(Color.Silver), 1, 1, this.Width - 2, Distance_Y - 2); //文本框的上边框
e.Graphics.FillRectangle(new SolidBrush(Color.Silver), 1, 1, Distance_X - 2, this.Height - 2); //文本框的左边框
e.Graphics.FillRectangle(new SolidBrush(Color.Gray), 3, 3, Distance_X - 7, Distance_Y - 8); //绘制左上角的方块边框
e.Graphics.DrawRectangle(new Pen(SystemColors.Control), 3, 3, Distance_X - 8, Distance_Y - 8); //绘制左上角的方块
if (RulerStyle == Ruler.Rule) //标尺
{
//绘制上边的标尺背景
e.Graphics.FillRectangle(new SolidBrush(Color.Gray), thisleft - 3, 3, this.Width - (thisleft - 2),
Distance_Y - 9); //绘制左上角的方块边框
e.Graphics.DrawLine(new Pen(SystemColors.Control), thisleft - 3, 3, this.Width - 2, 3); //绘制方块的上边线
e.Graphics.DrawLine(new Pen(SystemColors.Control), thisleft - 3, Distance_Y - 5, this.Width - 2,
Distance_Y - 5); //绘制方块的下边线
e.Graphics.FillRectangle(new SolidBrush(Color.WhiteSmoke), thisleft - 2, 9,
this.Width - (thisleft - 2) - 1, Distance_Y - 19); //绘制方块的中间块
//绘制左边的标尺背景
e.Graphics.FillRectangle(new SolidBrush(Color.Gray), 3, Distance_Y - 3, Distance_X - 7,
this.Height - (Distance_Y - 3) - 2); //绘制左边的方块
e.Graphics.DrawLine(new Pen(SystemColors.Control), 3, Distance_Y - 3, 3, this.Height - 2); //绘制方块的左边线
e.Graphics.DrawLine(new Pen(SystemColors.Control), Distance_X - 5, Distance_Y - 3, Distance_X - 5,
this.Height - 2); //绘制方块的右边线
e.Graphics.FillRectangle(new SolidBrush(Color.WhiteSmoke), 9, Distance_Y - 3, Distance_X - 19,
this.Height - (Distance_Y - 3) - 2); //绘制方块的中间块
}
int tem_temHeight = 0;
string tem_value = "";
int tem_n = 0;
int divide = 5;
Pen tem_p = new Pen(new SolidBrush(Color.Black));
//横向刻度的设置
if (UnitStyle == Unit.Cm) //如果刻度的单位是厘米
Degree = e.Graphics.DpiX / 25.4F; //将像素转换成毫米
if (UnitStyle == Unit.Pels) //如果刻度的单位是像素
Degree = 10; //设置10像素为一个刻度
int tem_width = this.Width - 3;
tem_n = (int) StartBitH; //记录横向滚动条的位置
if (tem_n != StartBitH) //如果横向滚动条的位置值为小数
StartBitH = (int) StartBitH; //对横向滚动条的位置进行取整
for (float i = 0; i < tem_width;) //在文本框的项端绘制标尺
{
tem_temHeight = Scale1; //设置刻度线的最小长度
float j = (i + (int) StartBitH) / Degree; //获取刻度值
tem_value = "";
j = (int) j; //对刻度值进行取整
if (j % (divide * 2) == 0) //如果刻度值是10进位
{
tem_temHeight = Scale10; //设置最长的刻度线
if (UnitStyle == Unit.Cm) //如果刻度的单位为厘米
tem_value = Convert.ToString(j / 10); //记录刻度值
if (UnitStyle == Unit.Pels) //如果刻度的单位为像素
tem_value = Convert.ToString((int) j * 10); //记录刻度值
}
else if (j % divide == 0) //如果刻度值的进位为5
{
tem_temHeight = Scale5; //设置刻度线为中等
}
tem_p.Width = 1;
if (RulerStyle == Ruler.Graduation) //如果是以刻度值进行测量
{
//绘制刻度线
e.Graphics.DrawLine(tem_p, i + 1 + thisleft, SpaceBetween, i + 1 + thisleft,
SpaceBetween + tem_temHeight);
if (tem_value.Length > 0) //如果有刻度值
//绘制刻度值
ProtractString(e.Graphics, tem_value.Trim(), i + 1 + thisleft, SpaceBetween, i + 1 + thisleft,
SpaceBetween + tem_temHeight, 0);
}
if (RulerStyle == Ruler.Rule) //如果是以标尺进行测量
{
if (tem_value.Length > 0) //如果有刻度值
{
e.Graphics.DrawLine(tem_p, i + 1 + thisleft, 4, i + 1 + thisleft, 7); //绘制顶端的刻度线
e.Graphics.DrawLine(tem_p, i + 1 + thisleft, Distance_Y - 9, i + 1 + thisleft,
Distance_Y - 7); //绘制底端的刻度线
float tem_space = 3 + (Distance_X - 19F - 9F - StringSize(tem_value.Trim(), this.Font, false)) /
2F; //设置文本的横向位置
//绘制文本
ProtractString(e.Graphics, tem_value.Trim(), i + 1 + thisleft, (float) Math.Ceiling(tem_space),
i + 1 + thisleft, (float) Math.Ceiling(tem_space) + tem_temHeight, 0);
}
}
i += Degree; //累加刻度的宽度
}
//纵向刻度的设置
if (UnitStyle == Unit.Cm) //如果刻度的单位是厘米
Degree = e.Graphics.DpiX / 25.4F; //将像素转换成毫米
if (UnitStyle == Unit.Pels) //如果刻度的单位是像素
Degree = 10; //刻度值设为10像素
int tem_height = this.Height - 3;
tem_n = (int) StartBitV; //记录纵向滚动条的位置
if (tem_n != StartBitV) //如果纵向滚动条的位置为小数
StartBitV = (int) StartBitV; //对其进行取整
for (float i = 0; i < tem_height;) //在文本框的左端绘制标尺
{
tem_temHeight = Scale1; //设置刻度线的最小值
float j = (i + (int) StartBitV) / Degree; //获取当前的刻度值
tem_value = "";
j = (int) j; //对刻度值进行取整
if (j % 10 == 0) //如果刻度值是10进位
{
tem_temHeight = Scale10; //设置刻度线的长度为最长
if (UnitStyle == Unit.Cm) //如果刻度的单位是厘米
tem_value = Convert.ToString(j / 10); //获取厘米的刻度值
if (UnitStyle == Unit.Pels) //如果刻度的单位是像素
tem_value = Convert.ToString((int) j * 10); //获取像素的刻度值
}
else if (j % 5 == 0) //如果刻度值是5进位
{
tem_temHeight = Scale5; //设置刻度线的长度为中等
}
tem_p.Width = 1;
if (RulerStyle == Ruler.Graduation) //如果是以刻度值进行测量
{
//绘制刻度线
e.Graphics.DrawLine(tem_p, SpaceBetween, i + 1 + Distance_Y, SpaceBetween + tem_temHeight,
i + 1 + Distance_Y);
if (tem_value.Length > 0) //如果有刻度值
//绘制刻度值
ProtractString(e.Graphics, tem_value.Trim(), SpaceBetween, i + 1 + Distance_Y,
SpaceBetween + tem_temHeight, i + 1 + Distance_Y, 1);
}
if (RulerStyle == Ruler.Rule) //如果是以标尺进行测量
{
if (tem_value.Length > 0) //如果有刻度值
{
e.Graphics.DrawLine(tem_p, 4, i + 1 + Distance_Y, 7, i + 1 + Distance_Y); //绘制左端刻度线
e.Graphics.DrawLine(tem_p, Distance_Y - 9, i + 1 + Distance_Y, Distance_Y - 7,
i + 1 + Distance_Y); //绘制右端刻度线
float tem_space = 3 + (Distance_X - 19F - 9F - StringSize(tem_value.Trim(), this.Font, false)) /
2F; //设置文本的纵向位置
//绘制文本
ProtractString(e.Graphics, tem_value.Trim(), (float) Math.Floor(tem_space), i + 1 + Distance_Y,
(float) Math.Floor(tem_space) + tem_temHeight, i + 1 + Distance_Y, 1);
}
}
i += Degree; //累加刻度值
}
if (CodeShow) //如果显示行号
{
//设置文本的高度
float tem_FontHeight =
(float) (richTextBox1.Height / (StringSize(CodeSize.ToString(), richTextBox1.Font, false)));
float tem_tep = richTextBox1.Top; //获取文本框的顶端位置
int tem_mark = 0;
for (int i = 0; i < (int) tem_FontHeight; i++) //绘制行号
{
tem_mark = i + (int) CodeSize; //设置代码编号的宽度
//绘制行号
e.Graphics.DrawString(tem_mark.ToString(), this.Font, new SolidBrush(Color.Red),
new PointF(richTextBox1.Left - StringSize(tem_mark.ToString(), this.Font, true) - 2, tem_tep));
tem_tep = tem_tep + StringSize("懂", richTextBox1.Font, false); //设置下一个行号的X坐标值
}
}
}
private void GuageRichTextBox_Resize(object sender, EventArgs e)
{
richTextBox1.Top = Distance_X; //设置控件的顶端位置
richTextBox1.Left = Distance_Y; //设置控件的左端位置
richTextBox1.Width = this.Width - Distance_X - 2; //设置控件的宽度
richTextBox1.Height = this.Height - Distance_Y - 2; //设置控件的高度
this.Invalidate();
}
private void richTextBox1_HScroll(object sender, EventArgs e)
{
StartBitH = (int) (Math.Abs((float) richTextBox1.GetPositionFromCharIndex(0).X - 1)); //检索控件横向内指定字符索引处的位置
this.Invalidate();
}
private void richTextBox1_VScroll(object sender, EventArgs e)
{
StartBitV = (int) (Math.Abs((float) richTextBox1.GetPositionFromCharIndex(0).Y - 1)); //检索控件纵向内指定字符索引处的位置
if (CodeShow) //如果显示行号
CodeSize = (int) Math.Abs((richTextBox1.GetPositionFromCharIndex(0).Y /
StringSize("懂", richTextBox1.Font, false))); //设置行号的高度
this.Invalidate();
}
#endregion
#region 方法
/// <summary>
/// 在指定的位置绘制文本信息
/// </summary>
/// <param e="Graphics">封装一个绘图的类对象</param>
/// <param str="string">文本信息</param>
/// <param x1="float">左上角x坐标</param>
/// <param y1="float">左上角y坐标</param>
/// <param x2="float">右下角x坐标</param>
/// <param y2="float">右下角y坐标</param>
/// <param n="float">标识,判断是在横向标尺上绘制文字还是在纵向标尺上绘制文字</param>
public void ProtractString(Graphics e, string str, float x1, float y1, float x2, float y2, float n)
{
float TitWidth = StringSize(str, this.Font, true); //获取字符串的宽度
if (n == 0) //在横向标尺上绘制文字
e.DrawString(str, this.Font, new SolidBrush(Color.Black), new PointF(x2 - TitWidth / 2, y2 + 1));
else //在纵向标尺上绘制文字
{
StringFormat drawFormat = new StringFormat(); //实例化StringFormat类
drawFormat.FormatFlags = StringFormatFlags.DirectionVertical; //设置文本为垂直对齐
//绘制指定的文本
e.DrawString(str, this.Font, new SolidBrush(Color.Black), new PointF(x2 + 1, y2 - TitWidth / 2),
drawFormat);
}
}
/// <summary>
/// 获取文本的高度或宽度
/// </summary>
/// <param str="string">文本信息</param>
/// <param font="Font">字体样式</param>
/// <param n="bool">标识,判断返回的是高度还是宽度</param>
public float StringSize(string str, Font font, bool n) //n==true为width
{
Graphics TitG = this.CreateGraphics(); //创建Graphics类对象
SizeF TitSize = TitG.MeasureString(str, font); //将绘制的字符串进行格式化
float TitWidth = TitSize.Width; //获取字符串的宽度
float TitHeight = TitSize.Height; //获取字符串的高度
if (n)
return TitWidth; //返回文本信息的宽度
else
return TitHeight; //返回文本信息的高度
}
#endregion
}
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