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本文实例为大家分享了C语言实现简单五子棋小游戏的具体代码,供大家参考,具体内容如下
在vs2019创建新项目,然后添加两个源文件test.c和game.c,接着创建一个头文件game.h。
test.c:
#include "game.h" void game(){ char board[ROW][COL]; InitBoard(board, ROW, COL); DisplayBoard(board, ROW, COL); char ret = 0; while (1) { PlayerMove(board, ROW, COL); DisplayBoard(board, ROW, COL); ret = IsWin(board, ROW, COL); if (ret != 'C') { break; } ComputerMove(board, ROW, COL); DisplayBoard(board, ROW, COL); ret = IsWin(board, ROW, COL); if (ret != 'C') { break; } } if (ret == '*') { printf("玩家赢\n"); } else if (ret == '#') { printf("电脑赢\n"); } else { printf("平局\n"); }} void menu(){ printf("******************************\n"); printf("******* 1.play ******\n"); printf("******* 0.exit ******\n"); printf("******************************\n");}int main(){ int input = 0; srand((unsigned int)time(NULL)); do { menu(); printf("请输入:\n"); scanf("%d", &input); switch (input) { case 1: game(); break; case 0: printf("退出游戏\n"); break; default: printf("输入错误,请重新输入:\n"); break; } } while (input); return 0;}
game.c:
#include "game.h" void InitBoard(char board[ROW][COL], int row, int col){ int i = 0; for (i = 0; i < row; i++) { int j = 0; for (j = 0; j < col; j++) { board[i][j] = ' '; } }} void DisplayBoard(char board[ROW][COL], int row, int col){ int i = 0; for (i = 0; i < row; i++) { int j = 0; for (j = 0; j < col; j++) { printf(" %c ",board[i][j]); if (j < col - 1) { printf("|"); } } printf("\n"); if (i < row - 1) { for (j = 0; j < col; j++) { printf("---"); if (j < col - 1) printf("|"); } } printf("\n"); }} void PlayerMove(char board[ROW][COL], int row, int col){ printf("玩家走:\n"); int i = 0; int j = 0; while (1) { printf("请输入坐标:\n"); scanf("%d%d", &i, &j); if (i >= 1 && i <= row && j >= 1 && j <= col) { if (board[i - 1][j - 1] == ' ') { board[i - 1][j - 1] = '*'; break; } else { printf("坐标被占用,请重新输入\n"); } } else { printf("坐标超出范围\n"); } }} void ComputerMove(char board[ROW][COL], int row, int col){ int i = 0; int j = 0; printf("电脑走:\n"); while (1) { i = rand() % row; j = rand() % col; if (board[i][j] == ' ') { board[i][j] = '#'; break; } }}int IsFull(char board[ROW][COL], int row, int col){ int i = 0; int j = 0; for (i = 0; i < row; i++) { for (j = 0; j < col; j++) { if (board[i][j] == ' ') { return 0;//棋盘没满 } } } return 1;//棋盘满了 } char IsWin(char board[ROW][COL], int row, int col){ int i = 0; //判断三行 for (i = 0; i < row; i++) { if (board[i][0] == board[i][1] && board[i][1] == board[i][2] && board[i][1] != ' ') { return board[i][1];// } } //判断三列 for (i = 0; i < col; i++) { if (board[0][i] == board[1][i] && board[1][i] == board[2][i] && board[1][i] != ' ') { return board[1][i]; } } //判断对角线 if (board[0][0] == board[1][1] && board[1][1] == board[2][2] && board[1][1] != ' ') { return board[1][1]; } if (board[0][2] == board[1][1] && board[1][1] == board[2][0] && board[1][1] != ' ') { return board[1][1]; } //判断平局 //如果棋盘满了返回1, 不满返回0 int ret = IsFull(board, row, col); if (ret == 1) { return 'Q'; } //继续 return 'C';}
game.h:
#include <stdio.h>#include <stdlib.h>#include <time.h> #define ROW 3#define COL 3 void InitBoard(char board[ROW][COL], int row, int col);void DisplayBoard(char board[ROW][COL], int row, int col);void PlayerMove(char board[ROW][COL], int row, int col);void ComputerMove(char board[ROW][COL], int row, int col);char IsWin(char board[ROW][COL], int row, int col);int IsFull(char board[ROW][COL], int row, int col);
运行效果如图:
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