小编给大家分享一下如何使用C语言实现贪吃蛇游戏,相信大部分人都还不怎么了解,因此分享这篇文章给大家参考一下,希望大家阅读完这篇文章后大有收获,下面让我们一起去了解一下吧!
一、实现效果
键位:使用wasd四个键位来控制方向,按q键退出(注意在终用英文输入法实现键控)
规则:蛇每吃一个豆会得10分,同时身体边长、移速加快
当蛇碰到墙壁或咬到自身时游戏结束,同时会输出游戏得分
二、部分代码解释
(1)用结构体定义蛇和豆
typedef struct Snakes{int x;int y;struct Snakes *next;}snake; snake *head,*tail; struct Food{int x;int y;}food;
(2)打印墙壁
void creatgraph() {int i;for (i = 0; i<58; i += 2)//打印上下边框{gotoprint(i, 0);gotoprint(i, 26);}for (i = 1; i < 26; i++){gotoprint(0, i);gotoprint(56, i);}head = (snake*)malloc(sizeof(snake));head->x = 16;head->y = 15;//gotoprint(head->x, head->y);tail = (snake*)malloc(sizeof(snake));snake *p = (snake*)malloc(sizeof(snake));snake *q = (snake*)malloc(sizeof(snake));p->x = 16;p->y = 16;q->x = 16;q->y = 17;head->next = p;p->next = q;q->next = tail;//gotoprint(p->x, p->y);//gotoprint(q->x, q->y);tail->next = NULL;tail->x = 4;tail->y = 2;} void gotoxy(int x, int y){COORD pos;HANDLE hOutput;pos.X = x;pos.Y = y;hOutput = GetStdHandle(STD_OUTPUT_HANDLE);SetConsoleCursorPosition(hOutput, pos);} void gotoprint(int x, int y){gotoxy(x, y);printf("■");} void gotodelete(int x, int y){gotoxy(x, y);printf(" ");}
(3)生成豆
void creatfood(){srand((int)time(NULL));lable:food.y = rand() % (25 - 1 + 1) + 1;food.x = rand() % (54 - 2 + 1) + 2;if (food.x % 2 != 0){food.x = food.x+1;}snake *judge = head;while (1) {if (judge->next == NULL) break;if (food.x == judge->x&&food.y == judge->y){goto lable;}judge = judge->next;}gotoxy(food.x, food.y);printf("⊙");}
(4)点击控制函数
int ClickControl(){char c;while (1){if (Judge()==0) return 0;if (_kbhit()){click = _getch();}MovingBody();Eating();}return 1;}
(5)移动控制
void MovingBody(){int count = 0;int a = head->x, b = head->y;snake *p = head;while (1){if (p->next == NULL) break;gotodelete(p->x, p->y);count++;p = p->next;}switch (click){case up:head->y -= 1;ChangeBody(a,b);break;case down:head->y += 1;ChangeBody(a,b);break;case left:head->x -= 2;ChangeBody(a,b);break;case right:head->x += 2;ChangeBody(a,b);break;case stop:_getch();break;}p = head;while (1){if (p->next == NULL) break;gotoprint(p->x, p->y);p = p->next;}p = head;gotoxy(0, 28);if (count <= 10) speed = 150;else if (count > 10 && count <= 20) speed = 100;else if (count > 20 && count <= 40) speed = 50;else speed = 10;Sleep(speed);}
(6)更改蛇身
void ChangeBody(int a,int b){snake *p = head->next;int mid1, mid2,_mid1,_mid2;mid1 = p->x;mid2 = p->y;while (1){if (p->next->next == NULL) break;_mid1 = p->next->x;_mid2 = p->next->y;p->next->x = mid1;p->next->y = mid2;mid1 = _mid1;mid2 = _mid2; p = p->next;}p = head->next;{p->x = a;p->y = b;}}
以上是“如何使用C语言实现贪吃蛇游戏”这篇文章的所有内容,感谢各位的阅读!相信大家都有了一定的了解,希望分享的内容对大家有所帮助,如果还想学习更多知识,欢迎关注编程网行业资讯频道!